Author Topic: [SOLVED] rendering order, walking animation: torso or legs in the foreground?  (Read 2390 times)

Offline robin

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What is rendered in the foreground, during walking animation, between legs and torso?
Because I'm drawing this alien that has a huge torso and some of it overlaps the legs: if legs are rendered over the torso, those torso parts would end up covered (which ofc is wrong). If that's the case I'd like to know, so I fix my sprite accordingly.

edit:
alright, I tested it myself, it was actually trivial to do so but I didn't think about it initially, my brain shuts off easily, specially if I'm drawing.
Anyway: torso is in the foreground, legs are in the back. Perfect.
« Last Edit: January 06, 2017, 12:18:26 pm by robin »