aliens

Author Topic: Option to see the percentage of the damage calculated on screen.  (Read 4275 times)

Offline doctor medic

  • Colonel
  • ****
  • Posts: 383
    • View Profile
Option to see the percentage of the damage calculated on screen.
« on: November 14, 2015, 01:48:39 pm »
It might seem to a bit unbalanced to know how much damage you did on a enemy but considering we have tftd damage calculation available i dont see it as much of a issue.It wouldnt hurt anyone as it and tftd calculation are options so if anyone doesnt like that they would simply turn it off.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11728
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Option to see the percentage of the damage calculated on screen.
« Reply #1 on: November 14, 2015, 01:59:32 pm »
Would be useful for testing purposes.

Offline Dioxine

  • Commander
  • *****
  • Posts: 5456
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: Option to see the percentage of the damage calculated on screen.
« Reply #2 on: November 14, 2015, 02:21:29 pm »
If we had that, we could also have an option to simply see if an attack did any damage or not, which wouldn't be unbalancing at all.

Offline doctor medic

  • Colonel
  • ****
  • Posts: 383
    • View Profile
Re: Option to see the percentage of the damage calculated on screen.
« Reply #3 on: November 14, 2015, 02:24:23 pm »
Just the percentage of the calculation not actual damage numbers so it would be less broken.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11728
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Option to see the percentage of the damage calculated on screen.
« Reply #4 on: November 14, 2015, 02:33:42 pm »
A percentage of what - damage dealt vs. weapon damage? That would simply tell you the resistances. Health loss vs. damage dealt? That would tell you the armour value. But you probably meant something else?

Offline Arthanor

  • Commander
  • *****
  • Posts: 2488
  • XCom Armoury Quartermaster
    • View Profile
Re: Option to see the percentage of the damage calculated on screen.
« Reply #5 on: November 14, 2015, 05:16:42 pm »
I think he meant the "damage roll", so if your gauss pistol does 70 damage on average, but you rolled 10% and actually hit for 7 damage (before resistance and armor are taken into account), it would show 10%.

Kind of a way to tell if weapons are effective. I remember Meridian shooting something a few times with a laser (sniper?) rifle, not killing his target and going "this weapon is useless...", even though he may have rolled 1%,5%,2% on his damage rolls, meaning it has nothing to do with the weapon.

An option (in Extended) to adjust the % range for weapons would be cool too. You can make some weapons more reliable (ex.: AP bullets do 50-200% damage, to represent their armor piercing capabilities ensuring they always do damage)

Offline SupSuper

  • Lazy Developer
  • Administrator
  • Commander
  • *****
  • Posts: 2162
    • View Profile
Re: Option to see the percentage of the damage calculated on screen.
« Reply #6 on: November 14, 2015, 06:25:39 pm »
Then you're just gonna keep reloading until you get a good percentage. :P