sorry tollworkout and Warboy1982,
you both missed my point. My fault, messy description.
extraStrings:
- type: en-GB
strings:
STR_ALT_RIFLE_NAME: "Killer Rifle"
items:
- type: STR_RIFLE
name: STR_ALT_RIFLE_NAME
If I add these simple 7 lines to the ruleset...
same item, the normal rifle, is listed as "Rifle" (translation from STR_RIFLE) in the buy/sell and store window on basescape, but
in battlescape, when I move the mouse over it on soldier inventory
it say: "Killer Rifle" (translation from STR_ALT_RIFLE_NAME).
Same item, two names. One for base and one for battle.
Work for items but not for corpse or live aliens.
I was wondering if I can use this trick on live stunned aliens too.
Dioxine "the corpsemaster" pointed me how this can be done on dead corpses (thank you Dioxine), but not on living fainted aliens.
Still exploring the possibilities of this "name" attribute, none found since now.