Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
November 26, 2024, 11:58:47 am
News:
If you can't login, please
contact us
with your username and e-mail so we can fix it.
Home
Help
Search
Calendar
Login
Register
OpenXcom Forum
»
OpenXcom
»
Suggestions
»
Metropolis - new terrain
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Metropolis - new terrain (Read 4894 times)
kharille
Colonel
Posts: 370
Metropolis - new terrain
«
on:
June 07, 2014, 04:03:05 am »
https://en.wikipedia.org/wiki/Metropolis
Maybe we should make use of city environments more? It'll be like terror missions and its up to you whether you want to risk populations? Bear in mind that ufos might crash, eh, vertically, maybe you can have em' crash land on a road or parking lot and have civilians?
Logged
CoolKid
Captain
Posts: 89
Re: Metropolis - new terrain
«
Reply #1 on:
June 07, 2014, 11:22:08 am »
Metropolis usually have a lot of skyscraper. Unfortunately there will be no room for that model because too high.
Logged
Solarius Scorch
Global Moderator
Commander
Posts: 11730
WE MUST DISSENT
Re: Metropolis - new terrain
«
Reply #2 on:
June 07, 2014, 04:59:52 pm »
More terrains = good.
This is all I have to say.
Logged
davide
Commander
Posts: 565
Re: Metropolis - new terrain
«
Reply #3 on:
June 07, 2014, 08:51:26 pm »
subway
Logged
CoolKid
Captain
Posts: 89
Re: Metropolis - new terrain
«
Reply #4 on:
June 08, 2014, 01:53:23 am »
Cars, traffic lights, hospital, and bus stop.
«
Last Edit: June 08, 2014, 01:58:07 am by CoolKid
»
Logged
davide
Commander
Posts: 565
Re: Metropolis - new terrain
«
Reply #5 on:
June 09, 2014, 11:29:35 pm »
Quote from: davide on June 07, 2014, 08:51:26 pm
subway
Yes it is an other game ... the unique XCom competitor
The maps are isometric and tiled ....
Logged
Nightwolf
Captain
Posts: 70
Re: Metropolis - new terrain
«
Reply #6 on:
June 10, 2014, 11:18:30 am »
Yeah, more maps are nice. And maps with felling like a big city is a must!
Also could be possible to add citites with monuments that resemble real life? That's one thing I really love to see on OpenXcom, doing some sightseeing
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
OpenXcom Forum
»
OpenXcom
»
Suggestions
»
Metropolis - new terrain