Is there, or could there theoretically be, any way to save civilians even when abandoning a mission?
When there are civilians right next to the car, I wish I could just throw them in and take them with me when I abort mission. (On an overwhelming early game strange creature mission, for example)
I don’t know anything about the backend, but in my head it would be some kind of incredibly heavy item that couldn’t be thrown (guaranteeing it’s only used near the vehicle, because you move incredibly slowly with it), that would despawn the civilian and make it count as saving them.
That, or maybe it turned them into a heavy two-handed item you had to take back to the car, and that would count as saving them if you left with the “civilian” item in your craft inventory.
I’m certain being thrown in the trunk isn’t fun, but I’d certainly pick it over getting eaten by giant spiders!
I have no idea how feasible this is, but it I believe it would be fun to race against the encroaching monsters to save some civilians, trying to get as many out as you can before you ditch the mission.