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Messages - FG

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XPiratez / Re: [MOD] Black Cat
« on: June 04, 2018, 03:26:45 pm »
One cat could be hiding in the manacing hull until you unlock it with the drill?
Uh. The dead one?  :o

Interceptors Music Pack 1.0
Additional Interceptors music tracks (+3 tracks).

XPiratez / Re: Transifex: Piratez translations
« on: May 27, 2018, 06:19:00 pm »
If you want to make an accurate translation of the game - that's great. But if u don't like something, do not change the original meaning, use mod instead (it will override the desired loc-strings when active).

BTW, there is offensive text in original OXC (for xcom1) in Russian and here's a little fix:


line 5
STR_AVATAR_NAME_4: "#04 Муж, Негр"  #<-- Nigger (from African)
STR_AVATAR_NAME_4: "#04 Муж, Африканец"

line 9:
STR_AVATAR_NAME_8: "#08 Жен, Негр" #<-- Nigger (from African)
STR_AVATAR_NAME_8: "#08 Жен, Африканка"

Suggested fix in attachments.

Can i suggest to move "aqua plastics" into sub-category?
well... QOL feature for science  :)

XPiratez / Re: Bugs & Crash Reports
« on: May 25, 2018, 01:10:13 pm »
Blocked tileset:

save attached below

nice! :)

XPiratez / Re: Transifex: Piratez translations
« on: May 20, 2018, 03:05:07 pm »
I almost finished my personal translation (with some UI tweaks) into Russian for public use (all titles for items, weapons, armor, crafts, research.tree and other common things, like UI, missions, etc). 4+k lines and it still need some love from editors, but most general things are done ATM.

So today i checked Russian community translation from It's a mediocre translation, with some bad and some really good examples. From what I can see there's also a lot of potential string length problems (maximum line length in UI, lots of strings way too long).

I was thinking about the way how we can compare, revisit and reintegrate these translations. The fastest way I can imagine, i'll do it all by myself and then post it as a mod. Otherwise it will take months to argue a lot about glossary translations (ie, Blackmarch translated as Black Marsh , Belter as Exceptional, Cap'n Kidd as Cap'n kiddo and so on and so forth).

XPiratez / Re: Bugs & Crash Reports
« on: May 20, 2018, 11:00:14 am »
  STR_THERMAL_SHIRT: Radiator Shirt
  STR_LIQUID_COOL: Radiator Shirt #<-- Liquid Cool?


New version is UP. Have fun.
Nice! thx again :)

XPiratez / Re: Bugs & Crash Reports
« on: May 19, 2018, 04:51:13 pm »
Some errors:

we have 2 items:
  STR_LINGERIE: Exquisite Lingerie
  STR_PIRATEY_LINGERIE: Piratey Lingerie

and this production line:
STR_LINGERIE_XXX: "Piratey Lingerie (x25)"

which led us here:
    category: STR_MERCHANDISE
    space: 0
    time: 1000
    cost: 1500
    requiresBaseFunc: [WORKS, LIB]
      STR_PORN: 1
      STR_LINGERIE: 25
    listOrder: 14983

STR_LINGERIE_XXX: "Piratey Lingerie (x25)"
STR_LINGERIE_XXX: "Exquisite Lingerie (x25)"

XPiratez / Re: Bugs & Crash Reports
« on: May 19, 2018, 02:35:14 pm »
Auto-Harpoon ammo:

STR_HARPOON_AUTO_AP_CLIP: Auto-Harpoon Clip/Aqua
STR_HARPOON_AUTO_AP_CLIP_XXX: "Auto-Harpoon Clip/AP (16x5)"

Something is wrong here  ::)

XPiratez / Re: Bugs & Crash Reports
« on: May 18, 2018, 12:36:08 am »
Got a crash to desktop upon trying to start Academy Campus mission. Hopefully the picture contains the relevant details necessary:

Reply #2260,4058.msg96533.html#msg96533

XPiratez / Re: X-Piratez Custom art
« on: May 17, 2018, 06:51:01 pm »
Right now i have a few more images in mind (no ETA), then i will post it as a stand-alone mod.
I just made a new thread in order to be able to track them more easily.

XPiratez / Re: Custom art for X-Piratez
« on: May 17, 2018, 04:45:52 pm »
Here are some examples:

1. Lobsterman:

2. Assault Bike

XPiratez / X-Piratez Custom art
« on: May 17, 2018, 04:45:42 pm »
I was thinking about redone some of the art assets here and there for personal use.

You can download all of the available assets from the link below:
Fill free to use them :)

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