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Hardmode Expansion / Re: Hardmode Expansion - Bugreports
« on: April 10, 2021, 05:30:32 pm »
If you don't already know, there's a bug in your "Support Drones" mod. I ran afoul of it yesterday. While trying to find information, I found a post on ht[FFS I'm just trying to post a bug report]tps://openxcom.mod.io/support-drones that had the error message and a fix, which I applied and it did work.
Posted here for convenience:
[07-12-2020_23-11-00] [FATAL] A fatal error has occurred: Segmentation fault. This usually indicates something missing in a mod.
[07-12-2020_23-11-00] [FATAL] 0x54edd0 OpenXcom::CrossPlatform::stackTrace(void*)
[07-12-2020_23-11-00] [FATAL] 0x5526a0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[07-12-2020_23-11-00] [FATAL] 0x40dca0 signalLogger(int)
[07-12-2020_23-11-00] [FATAL] 0x87c530 xbrz::nearestNeighborScale(unsigned int const*, int, int, int, unsigned int*, int, int, int, xbrz::SliceType, int, int)
[07-12-2020_23-11-00] [FATAL] 0x7638db10 UnhandledExceptionFilter
[07-12-2020_23-11-00] [FATAL] 0x778c7560 RtlCaptureStackContext
[07-12-2020_23-11-00] [FATAL] 0x778a7510 RtlGetAppContainerNamedObjectPath
[07-12-2020_23-11-08] [FATAL] OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod.
More details here: C:\Users\owner\Documents\OpenXcom\openxcom.log
If this error was unexpected, please report it to the developers.
To fix it, go into Ruleset/items.rul and delete every line that starts with "hitAnimation".
Currently used mods, in case it matters: AwesomeGuns (most recent download) and XcomUtil_Experienced_Soldiers.
Posted here for convenience:
[07-12-2020_23-11-00] [FATAL] A fatal error has occurred: Segmentation fault. This usually indicates something missing in a mod.
[07-12-2020_23-11-00] [FATAL] 0x54edd0 OpenXcom::CrossPlatform::stackTrace(void*)
[07-12-2020_23-11-00] [FATAL] 0x5526a0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[07-12-2020_23-11-00] [FATAL] 0x40dca0 signalLogger(int)
[07-12-2020_23-11-00] [FATAL] 0x87c530 xbrz::nearestNeighborScale(unsigned int const*, int, int, int, unsigned int*, int, int, int, xbrz::SliceType, int, int)
[07-12-2020_23-11-00] [FATAL] 0x7638db10 UnhandledExceptionFilter
[07-12-2020_23-11-00] [FATAL] 0x778c7560 RtlCaptureStackContext
[07-12-2020_23-11-00] [FATAL] 0x778a7510 RtlGetAppContainerNamedObjectPath
[07-12-2020_23-11-08] [FATAL] OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod.
More details here: C:\Users\owner\Documents\OpenXcom\openxcom.log
If this error was unexpected, please report it to the developers.
To fix it, go into Ruleset/items.rul and delete every line that starts with "hitAnimation".
Currently used mods, in case it matters: AwesomeGuns (most recent download) and XcomUtil_Experienced_Soldiers.