1
XPiratez / Best way to research things
« on: January 23, 2021, 09:23:15 am »
OK I found that if you open save file you can find there your research projects' statuses. I found that all projects need different time to research them and for example when you have five guys to research one project that needs sixteen points, you must wait 4 days to research it and you gonna loose FOUR (!) research points, because in that last day it has fiveteen researched points and it needs just one point to finish it and those four guys could make another research project and don't waste time here.
So my solution to useless wasting researchers' time is this - just open save file every time and watch how many points it needs and just assign researchers in the way they won't waste time. For example if I have two projects and they need 16 and 12 points I will assign 4 and 3 researchers and by doing this simple method I prevent wasting any research points!
P.S.: Or you can just assign 1 researcher for every project, then you don't need to open save file every time and look for research projects' statuses and just wait some time.
P.P.S: also I find it ridiculous that you need to waste 10+ (!) points to research some bandit or worker and you need only 4 points to research some gun. I think it must be vice versa because my jail is always full of these guys and I dont have enough researchers to waste time on them to get their very, very useful knowledge about Dark Dominion or some other things like "#059 Sometimes it is easier to just haul treasure into your craft and call it a day".
So my solution to useless wasting researchers' time is this - just open save file every time and watch how many points it needs and just assign researchers in the way they won't waste time. For example if I have two projects and they need 16 and 12 points I will assign 4 and 3 researchers and by doing this simple method I prevent wasting any research points!
P.S.: Or you can just assign 1 researcher for every project, then you don't need to open save file every time and look for research projects' statuses and just wait some time.
P.P.S: also I find it ridiculous that you need to waste 10+ (!) points to research some bandit or worker and you need only 4 points to research some gun. I think it must be vice versa because my jail is always full of these guys and I dont have enough researchers to waste time on them to get their very, very useful knowledge about Dark Dominion or some other things like "#059 Sometimes it is easier to just haul treasure into your craft and call it a day".