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« on: May 16, 2019, 06:46:09 pm »
Hello.
With expanded_ubase_reworked-1.3 installed almost every time when i'm playing alien base with silacoid i have same issue: stucked silacoid.
In first save silacoid fell down to unreachable place after burning floor tile, you could blow it up with high explosive.
In second save i was unable to find where it stucked but place contains visible unreachable zones(and i saw many unreachable places in other raids on alien bases).
In save 3 i found a place where silacoid stucked(soldier can't step on corner tile that marked in screenshot) and blown it up, but the beast survived.
In save 3.1 you could see how silacoid apears from nowhere after ending turn.
Also, i found that grenades explodes 1 turn early than it should: if i prime for 3 turns it exlodes right after second, if for 4 - after 3 turns and so on; i can't remember was such issue in vanilla or not, because i don't use delayed granades normally.