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Messages - Berggen

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1
XPiratez / Re: Noir palette
« on: October 13, 2024, 11:53:58 am »
I would love this palette for the night vision options.

2
XPiratez / Re: Stuck
« on: December 09, 2023, 11:38:30 am »
Follow the big ships and wait them to land, sometimes there are two or three of them on those.

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XPiratez / Re: Bugs & Crash Reports
« on: October 25, 2023, 06:57:52 pm »

Edit: ground assaultin an heavy gunship, osiron security guys seems to come ut from the marked ship wall, while i cannot

If I remember correctly this ship, he didnt cross that wall, it should be a door above him in the second floor.

4
XPiratez / Re: Hideout defence tinkering
« on: July 08, 2023, 11:42:42 am »
I Agree, the least fun part of xpiratez is trying to find the last missing minion in a base defense. Maybe not remove entirely the level but, since is our base, let us know where it is activating earlier the bug hunt feature.

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XPiratez / Re: Bugs & Crash Reports
« on: March 18, 2023, 02:14:51 pm »
Apparently you can't go up these towers, at first I thought I broke the stairs in the shooting, but then I found a second one.

7
XPiratez / Re: Bugs & Crash Reports
« on: December 24, 2022, 06:24:41 pm »
It seems that there is some invisible wall in the stairs, you can´t go up from this tile.

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XPiratez / Re: [MAIN] XPiratez - v.N3 20-Dec-2022 Clear Skies
« on: December 21, 2022, 07:39:07 pm »
Hell yeah, couldn't ask for a better Christmas present. Happy holidays  :-*

+1

Thaks and Happy Xmas

9
XPiratez / Re: A thread for little questions
« on: December 18, 2022, 01:38:03 pm »
About the Apoc-style equipping:

In my recent experience I found that managing soldier inventory via the Base Soldier inventory to be buggy: Sometimes the changes do not save, sometimes they revert to what the soldiers had months ago, sometimes not recognizing that I have items on the "ground" in the first place unless I have them in excess.

Equipping soldiers via the Craft Inventory (in geoscape, not during battle start), on the other hand, so far has been bug-free for me and working as intended.

Not sure what is so different between the Inventory in Soldier Screen and the Inventory in the Craft Screen that leads to such different results.

It works correctly if you equip your gals in the inventory screen and then you go to the craft and open the inventory screen there to allow the game remember your new loadout.

What  I can´t figure yet is how to fix the duplicated items bug, I know someone did fix it but I don´t know exactly how to do it.

10
XPiratez / Re: some sprite reskins
« on: September 29, 2022, 11:27:51 am »
mostly doodling on my phone using a version of GrafX2 which is a remake of deluxe paint, the program they originally made xcom stuff with. Its very clunky, you cant scale or rotate anything, you cant load palettes even.

But I dont have a computer atm and ive been playing an older version of the game (L9) with some mods, and ive wanted to be creative. Posting gfx I figure other people might like them, might even benefit X-P, ive had other stuff I made get adopted. But its nothing serious, just being haphazard and such.

Then is much more impressive to me

11
XPiratez / Re: some sprite reskins
« on: September 28, 2022, 01:27:36 pm »
I´m loving all the models, great job, I wish I could do pixel art like that.

12
XPiratez / Re: A thread for little questions
« on: June 21, 2022, 07:07:51 pm »
consumables and ammunitions won't be used if you leave one charge/shot??

I think they are reorganized in some way, I'm not very sure how it works exactly but a very simple example will be, if you finish the mission wih one magazine with three bullets and another magazine with four bullets, the game will replenish one of the magazines and you will lose the other one.

Any of the veterans can correct me if I'm very wrong.

13
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: December 04, 2021, 12:00:18 pm »
Country bonuses:
Your starting country is researched for free
The Confederation: 1 govt pistol, 3 big iron, 50 big pistol rounds (6 shots), 10 glamour, -150 infamy
Eurasian Autonomy: 1 baby nuke, 1 uranium weapons documentation, 1 govt fine
Iron Tribe: 8 junk piles, 30 necroplane parts, 50 chemicals, 50 scrap metal
Eurosyndicate: 6 super maids, 6 maid outfits, 9 gothic raygun clips, 3 energy weapon parts
Blackmarch: 1 gnome
Romanica: 6 crusader SS armors, 6 peasant nun outfits, 6 olde swordes, 6 quarterstaves, 1 golden cup, 1 golden cross
Nordfederation: 5 young ubers
Central Province: 75 sectoweed
Fuso: 3 fuso swords, 3 sudoku blades, 6 fans, 30 fuso knives, 20 glamour
Death Realms: 20 chitin plates, 10 animal poison, 10 spider silk, 20 demon skulls -75k dolaros
Hidden Expanse: 3 flak tower kits
Ghostgates: 24 slaves, 24 slave maids, 4 slave gladiatrices, 4 slave lashers
Rogue Fields: 5 govt fines
Theban Hive: 12 assault clone licenses, -600 infamy
Kingdom of Canada: 50 cultural wealth, 15 personal databases, 10 glamour, 3 govt personal codes, 1 exquisite lingerie
Cali Republic: 50 mutant porn, 50 glamour, 50 crack, 50 hideout cleaning bills
Dark Dominion: 3 arcane books, 2 esoterica
Latin Empire: 1 old earth books, -50 infamy
The Technocracy: 20 optronic parts
Pirate Straits: 3 hoes
Turan: 3 turanian gals
Steel Pact: 10 metal ores, 1 prepper box
Red Revolution: 10 workers
None: 2 lokk'naar scriptures, 3 grrrl guides, 1 of 6 free techs: animal poison, spider pilk, monster teeth, monster eye, luxury fur, chitin plates, +50 infamy

Continental bonuses:
Arctic: 6 tribal outfits, tech human polar outfit, +450 infamy
Antarctica: 6 tribal outfits, tech human polar outfit +700 infamy
Siberia: 8 luxury furs, tech ushanka, +200 infamy
North Atlantic: 6 tribal outfits, tech sea transport, +450 infamy
Europe: 3 rare earth elements, tech rare earth elements, -50 infamy
North America: 5 vodka,tech uber wheat, +200 infamy
South America: 10 each of red pepper, devil's pepper, egglant, orange, coconut, tech what do?, +450 infamy
North Africa: 6 beer, tech swag items (golden ankh, amphore, golden cup, golden cross, crown, ol' coins, diamond), -50 infamy
South Africa: 3 blowpipes and 24 blowpipe darts (3 shots each), tech monster hunting, +200 infamy 
Central Asia: 777 capitulatory tax, tech necropirate, +200 infamy
South East Asia: 10 each of mutant fish, mutant egg, pumpkin, tech mutant egg, +200 infamy
Australasia: 20 explosive cannonballs, tech sea adventure, +450 infamy
Pacific: 1 hero, tech the deep ones, +700 infamy Continental bonuses:


Thank mr. Torchwood

The continent bonus is gained in the frirst few hours, the country bonus is gained in the first few days.

Oh! Thaks a lot, Where did you find them?

14
XPZ Strategy/Tactics / Re: Extended Piratez general FAQ/Strategy Guide
« on: December 03, 2021, 11:59:13 am »
They are one time only, and only apply to the first base.
Are those bonuses listed somewhere, I can´t find them in the pedia or when starting a new game, or Am I doing somethong wrong?

15
XPiratez / Re: Bugs & Crash Reports
« on: December 02, 2021, 12:19:50 am »
The game crashes when entering the mission, It's a Distress call (cold). The blowfish is already on the way.

Edit: Afterwards I tried the mission with the airbus and it worked well.

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