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Messages - notofu999

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Released Mods / Re: [TFTD] [Expansion] TWoTS+ Release (v.2.49)
« on: June 07, 2021, 02:19:28 am »
Running off of OXCE git I hit the following errors:
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Error for 'OFFICER_ARMOR': First Battle corpse item need have corpse item type
Error for 'SOLDIER_ARMOR': First Battle corpse item need have corpse item type
Error for 'STR_MCB_ARMOR_UC': First Battle corpse item need have corpse item type
Error for 'TURTLE_ARMOR': First Battle corpse item need have corpse item type

Reviewing OXCE code I found: https://github.com/MeridianOXC/OpenXcom/commit/8784c31e75c6f7a4ec9e9941ce599c97f7dd6574#diff-a017ec30c469cca218f1d05a885fc9fdd4cf145ea946e6e3879d46dfc58ba3bf

I added
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battleType: 11 to the relevant entries in /mods/TWoTS/Ruleset/Items.rul

Attached my changes. I'm not familiar with OXCE modding so my changes are totally naive and may have unintended side effects.

3
Troubleshooting / Cydonia Base Pathfinding Bug (Mindcontrolled?)
« on: June 06, 2021, 11:50:32 pm »
I've attached a save file where I entered the Cydonian base with a soldier that was mind controlled. I'm now experiencing a bug where one of my soldiers will not execute movements resulting in a soft-lock of the game. I'm not 100% certain which soldier that was, but I believe it was Octavian Munteanu since that is the bugged soldier.

4
Released Mods / Re: [OXCE] Hyper & Trajectories
« on: June 05, 2021, 09:43:21 am »
I really like this mod, good work :)

5
Troubleshooting / Glitched Mission Loadout & First Turn Crash
« on: June 05, 2021, 09:33:17 am »
During mission load out I can only access one soldier. On the first turn the battlescape is black. If I try to activate my weapon the game crashes. If I skip my first turn everything will work as normal. Logs and save immediately before the mission attached.

Might be related to: https://openxcom.org/forum/index.php/topic,9720.0.html

PS. you might want to blame the hyper-and-trajectory mod but I experienced this bug once before I ever started using it.

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