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Messages - jmf

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1
XPiratez / Re: Jmf' piratez alt art Zone
« on: November 11, 2018, 03:12:29 am »
well, in that case maybe i cna od one just as a skin

2
XPiratez / Re: Jmf' piratez alt art Zone
« on: October 20, 2018, 11:10:59 pm »
Thanks, anyway any armor art you would want me to make?, i'm gathering ideas from other people so i can produce more

3
XPiratez / Re: Jmf' piratez alt art Zone
« on: October 13, 2018, 04:17:26 am »
First idea, tryng to make it look like concept art sketch, also double post i know sorry
Alt space suit for testing the template

4
XPiratez / Re: Jmf' piratez alt art Zone
« on: October 12, 2018, 11:10:51 pm »
Not a alt zone but a doodle to mark the before and after of my skills, and with that done, goingto work , first idea: space suit

5
XPiratez / Re: [Mod] Alternate Graphics for XPiratez - V0.99J6 Uploaded
« on: October 12, 2018, 10:51:33 pm »
cool spacesuits, im preparing an idea of my own will post it when ready

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XPiratez / Re: Jmf' piratez alt art Zone
« on: October 12, 2018, 06:49:55 pm »
Hi, guess who is back after 3 years, auch, sorry a lot happened but wanted ot give this a shot again, sorry i have no art for the time being have to play or ask since there is so much stuff added to the mod i dont know where to  start (i played the newest version but i dont have the same time has before)

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Builds & Ports / Re: OpenXcom for Android - new official thread
« on: February 23, 2017, 11:52:09 pm »
also, games dont save on ufo defense but do on terrof from the deep

8
Open Feedback / Re: why psionics doesnt work?
« on: October 17, 2016, 01:38:49 am »
how? no matter how many months they spend in the psi lab, their skill doesnt increase, improvement is +0 also their skill us stull 0 after a month it shoulndt be , it must be a bug

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Open Feedback / Re: why psionics doesnt work?
« on: October 16, 2016, 11:38:00 pm »
just the ones attached to the first milestone, i have using nightlies only with TTFD
and improved hand object models
attach advanced settings
https://prnt.sc/cv4qcj
https://prnt.sc/cv4qny
https://prnt.sc/cv4r00
MOD settings
https://prnt.sc/cv4rbi
https://prnt.sc/cv4rom

10
Open Feedback / why psionics doesnt work?
« on: October 16, 2016, 11:23:33 pm »
has been a while since i was in the forums, i took back my save game and tried psi, hasd lab psi amps, guys with like 90 psi strentgh and what desvastating attacks do they have at their disposal? : trow the psi amp....why?

11
i was wondering, the manual fixes i made to the progrom and the one the other guy did to the research, can be included into the next version ?, or the fix can crash another part o the mod?

12
Btw,the fix  worked thanks DIoxine i could finish the progom, made more research, wonder what i have to do to get more armors a bit more and went to anotehr long and tedious progrom...

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XPiratez / Re: Jmf' piratez alt art Zone
« on: October 30, 2015, 07:55:33 pm »
Drawing style; no doubt.

Just keep in mind of in-game lore:

funny, ingame they don't look so powerful, the mutation stuff works to excuse why they can be half naked and endure the same that a xcom soldier with armored overalls (i think)

--- posts merged ---

Hello everybody, sorry for not being participating in the forum , nor uploading more art, i had....problems :C

14
XPiratez / Re: Alternate Graphics for Piratez Extended
« on: October 30, 2015, 07:47:50 pm »
Version 0.92 now up


WOW, awesome, thanks

15
Just to be sure - we should change height from 440 to 200. Will test when I get back home.
but  200 was the original...i'm confused i don't even know what file i must change

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