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Messages - jmf

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16
Can you attach the save game and brief explanation to replicate the crash?

i was just playing, searching for demons i click end turn , waiting for hidden movement, BOOM back to the desktop

17
XPiratez / Re: Jmf' piratez alt art Zone
« on: October 30, 2015, 02:33:09 am »
manage to get one done , i put it know now while i ask becasue i don't get the "puffy" part

18
Hi Dioxine, it happen again, game crashed during a progrom :C, i'm stuck in that save game it seems

19
XPiratez / Re: Jmf' piratez alt art Zone
« on: October 29, 2015, 04:36:56 am »
Sorry for not being able to post anything lately...danm college, anyway a WIP for the mean time to make for it, i plan to upload two designs after i'm done with the test, wish me luck

20
XPiratez / Jmf' piratez alt art Zone
« on: October 28, 2015, 03:49:50 am »
Hello, hello first , thanks for the positive acceptance my art has received here,  and thanks to all the people who wanted to see my art in game specially @Roxis321, ok i will post my art here in order to  avoid flooding Dioxine's main thread, i wil lstar with the art i have already posted, and i will post more ideas.

21
XPiratez / Re: Welcome to Piratez sub-forum
« on: October 26, 2015, 12:08:01 am »
So you can spam it with topics, and it won't litter the general forum? I don't know :)

oh i get it know, i feel really stupid now

22
XPiratez / Re: Alternate Graphics for Piratez Extended
« on: October 26, 2015, 12:04:16 am »
I'm not very good at shadeing, so that might take a little while unless someone wants to do it for me.

Next progect is up



wow i can barely believe it, is like a drem of being a game designer...something, anyways, that design was originally an idea for a  long range suit , like the guerrilla (whne i didn't know the guerria was a thing) i had an idea for the night ops, but i haven't drawed yet

23
XPiratez / Re: [MAIN] XPiratez - 0.95B - 24 Oct - Sink The Bismarck
« on: October 25, 2015, 11:35:27 pm »
last save game was the last progrom XD, oh well i just lost some research nothing serious

24
XPiratez / Re: Welcome to Piratez sub-forum
« on: October 25, 2015, 10:18:25 pm »
sorry for the noob question, but what if the sub forum for?, there are related stuff who can't be posted in the main MOd thread?

25
XPiratez / Re: [MAIN] XPiratez - 0.95B - 24 Oct - Sink The Bismarck
« on: October 25, 2015, 10:02:04 pm »
hello, i was playing a bit when i had a crash, game closes  in the enemy turn during a mutant progrom, i changed to the new version of the mod, but the same, i don't know what to do besides put my save game here

thanks in advance for the help, sorry for not being able to put any art for now

26
XPiratez / Re: [MAIN] XPiratez - 0.95B - 24 Oct - Sink The Bismarck
« on: October 24, 2015, 04:49:28 am »
Nah, this baby is backwards-compatible, well, in 99%. Some crazy stuff may happen but if you have more than 1 saved game, you should be safe.
ok, gotta load my save in the new version, wish me luck

27
XPiratez / Re: [MAIN] XPiratez - 0.95B - 24 Oct - Sink The Bismarck
« on: October 24, 2015, 04:09:36 am »
new version eh?, too bad i will have to start a new game :C

28
As for the res to HE (including hammers)... well, it's always going to be a stretch. You can consider this a bit gamey. And blame TFTD for giving me that idea.

It ain't sci-fi, matey. The working tech was designed in 1980s if not earlier. Just no-one has picked them up, since it was less profitable than psychoactive drugs or internet, and the military failed to see any use :)

Annoying was the very idea. Plus an occasional death-by-katana. Well, unless it's Star Gods. Then it's ragequit-inducing :)

not even by actual sea biolgists/scientists?

pd: sorry for the lobstermen stuff earlier :C

29
Ugh, jmf, not in the mood to brain about subtle hints? So all exposed:

Spoiler:
As in TFTD, their weakness is melee (cutting) damage. They're also vulnerable to stun and gauseous weapons, and to a lesser extent, to gratuitious use of FIRE. And, as with everything else, Baby Nuke or Heavy Gauss or Heavy Plasma works too, through the sheer numbers :)

sorry i'm in college now, should i focus but i was goffing around
pd: gotta get some advaced blades then
great, now i made Dioxine mad :C

30
Well, usually hammers work well against armored enemies (warhammers and maces were good against medieval armor, and it worked well in the game too) so I am a bit surprised. Melee is a good way to deliver damage, but it is also risky to test.

I would expect you can cook 'em? Usually heavy armor in Piratez protects from fire, but a lobster is not wearing armor with closed controlled environment as much as having really tough "skin". Even if the skin is resistant, you should be able to cook the inside by making it hot. But that's just theory ;)

well, Dioxine himself just said that they are strong vs hammers :C, maybe fire, fire is cool, what about plasma?

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