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Suggestions / Scripting access to the engine for modding
« on: June 11, 2010, 07:05:23 am »
(created a different thread for each suggestion, hope it's OK)
It would be cool to allow the maximum access to the game engine through a scripting language to allow modders to change stuff, such as adding new weapons, graphics, game rules, AI, etc. This could be done using a popular scripting language (Lua, Python, AngelScript).
Just saying because I would very much like to see/implement riot shields, grappling hooks and other stuff into the game, and feel that the project would benefit by using a design of this kind.
It would be cool to allow the maximum access to the game engine through a scripting language to allow modders to change stuff, such as adding new weapons, graphics, game rules, AI, etc. This could be done using a popular scripting language (Lua, Python, AngelScript).
Just saying because I would very much like to see/implement riot shields, grappling hooks and other stuff into the game, and feel that the project would benefit by using a design of this kind.