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Programming / Re: Battlescape development
« on: October 30, 2010, 02:55:25 pm »
Interesting .
But how does it work? There are no such tiles in the U_EXT02.PCK, so it can't be a single tile. It still seems to be some kind of graphics manipulation on the fly done by the engine. Or is it stored in some other file? I haven't seen it anywhere.
But how does it work? There are no such tiles in the U_EXT02.PCK, so it can't be a single tile. It still seems to be some kind of graphics manipulation on the fly done by the engine. Or is it stored in some other file? I haven't seen it anywhere.