aliens

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Felis7

Pages: [1]
1
OXCE Support / Re: the ability to change damageRange of all randomtype
« on: August 22, 2024, 09:42:37 pm »
Maybe I'm explaining it wrong, sorry.
I'm playing mod Xpirates, аll types of damage(randomtypes) are used there on weapons, such as 0-200, 50-150, 0-200*(two_dice), 50-200. If I change damagerange, the others remain as they are (drt_ufo_with_two_dice, drt_easy), if I want to reduce the spread, e.g. set damagerange 25,  there are still others with a large spread(0-200*,50-200). So I wanted to ask if it is possible to change them.

2
OXCE Support / the ability to change damageRange of all randomtype
« on: August 22, 2024, 03:06:32 pm »
you can set the damagerange and explosiveDamageRange conatants, but is there an easy way to change damage of rest randomtypes? DRT_UFO_WITH_TWO_DICE, DRT_EASY, from RuleDamageType? Or is this too complex?

3
XPiratez / Re: Bugs & Crash Reports
« on: July 03, 2024, 12:05:25 pm »
error "Sprite AIR1_BACKGROUND.SCR not found "
game updated n8 ->n9, no crash on n8 version

Pages: [1]