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Messages - Felis7

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OXCE Support / Re: the ability to change damageRange of all randomtype
« on: August 22, 2024, 09:42:37 pm »
Maybe I'm explaining it wrong, sorry.
I'm playing mod Xpirates, аll types of damage(randomtypes) are used there on weapons, such as 0-200, 50-150, 0-200*(two_dice), 50-200. If I change damagerange, the others remain as they are (drt_ufo_with_two_dice, drt_easy), if I want to reduce the spread, e.g. set damagerange 25,  there are still others with a large spread(0-200*,50-200). So I wanted to ask if it is possible to change them.

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OXCE Support / the ability to change damageRange of all randomtype
« on: August 22, 2024, 03:06:32 pm »
you can set the damagerange and explosiveDamageRange conatants, but is there an easy way to change damage of rest randomtypes? DRT_UFO_WITH_TWO_DICE, DRT_EASY, from RuleDamageType? Or is this too complex?

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XPiratez / Re: Bugs & Crash Reports
« on: July 03, 2024, 12:05:25 pm »
error "Sprite AIR1_BACKGROUND.SCR not found "
game updated n8 ->n9, no crash on n8 version

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