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Suggestions / Re: Prevent automatic success of alien bases and alien infiltration missions.
« on: August 21, 2014, 04:12:09 pm »It's not really about gameplay, or "boohoo aliens cheat I can't win!" since indeed the funding you get is rather small after even just a few months of recovering stuff from UFOs.
The issue is the immersion, the self-consistency of the setting, where it makes no sense that some missions cannot fail. If the country is happy and you shoot down the alien diplomats, then the country should not defect. Having automatic success makes the game feel scripted, instead of fluid. And I like XCom because the game is fluid in general. There's no script that's followed and predictable, (almost) everything happens just by following sensible flow of events and consequences of success/failures.
You're right on the money, that's the problem, the failure of logic and self-consistency leading to the loss of immersion.