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Messages - Guggulf

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Programming / Re: OpenTFTD Question
« on: November 28, 2014, 11:06:45 pm »
Sometimes (at weekends mostly) I'm casting test runs in the twitch.
Without voice commenting tho.

That's awesome, I'd love to see someone streaming TFTD!
Gave you a follow on Twitch. :)

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Programming / Re: OpenTFTD Question
« on: November 17, 2014, 03:07:49 pm »
Alright, I just thought I was doing something wrong  when looking for any information :P. For the time being though, I don't think I will be able to play vanilla TFTD.

Man I know that feeling Captain, I decided I would try to boot up TFTD to play along with SupSuper's TFTD charity stream. Nope, just nope.
Not having all those QoL UI improvements like rightclicking equipment amounts and reordering aquanauts just plain hurts.
And don't even get me started on the God-awful mouse-lag that keeps making me misclick.

Everytime I fire up the old ones through DosBox I'm reminded at just how amazing OpenXcom really is.
OpenTFTD really can't come soon enough, I've been hyped since summer when the first teaser pictures dropped.
Hats off to the entire team for their hard work on the project.  :)

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Great job Dioxine!  :D

Finally got my booties and I've been storming through the tech tree. Gotta say those fusion missiles are just way too fun
to use  in urban maps.

One little thing is that I really wouldn't mind being able to manufacture more rocket launchers, as they're kinda hard to come by.
After 150 or so completed missions and well over 500 UFOs I've got a whopping two launchers so far.

Oh and the fighter and ordinator UFOs seem to be missing their descriptions in the Bootypedia.


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Yes... it's a bug. The 0.75 isn't fully compatible with the latest OXCom build. The problem has been dealt with already in 0.76, wait for its release.

Ah I see, shame that.
Oh well, cheers for the quick response at least. 
Can't wait for 0.76 then. :)

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Hey there, really enjoying the mod so far and I've gotten quite a far ways into it, having raided two church bases so far and researched just about all the laser and gauss weapons. However I've hit somewhat of a snag when it comes to booties.

When I kill enemies in the battlescape they clearly drop booties, or well, corpses. But after the mission it seems all booties get turned into slaves. So instead of getting trader or church booties, I end up with slave [enemy] instead.

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