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Builds & Ports / Re: Android Port (SDL2)
« on: June 20, 2014, 04:45:42 pm »
Well, that won't work with any binary mod, but since Shoes has opensourced his changes, I guess it's just a merge and a build away. The real trouble is that I don't really want to get too far away from the main source tree (there are already enough things that may and will break in the future), and I've screwed with the build process too much without documenting anything. I'll try to provide the build instructions and scripts "soon" (well, as soon as I make them anyway, I'm still doing some things by hand).
Thanks for the fast reply ill be following your progress! Amazing work