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Messages - deltarno

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XPiratez / Who are your gals?
« on: March 29, 2025, 04:27:46 pm »
Starting up a new game to go with the new update, and as I was going through my list of gals, I started to wonder how other players make their crew.  Do you import the gals from a variety of shows, books, and other entertainment media, or do you leave them as they are named, and let them grow organically?
Myself, I like to import, since it helps me get an idea for what their character is like, and its always fun to see certain characters in this situation.  When I play Xcom files, I like to keep them in the modern setting, but here I try to get them from post apocalyptic stories or sci-fi.  Problem is I usually end up running out, so I start to grab from others, like superheroes and the like.  Also, by sticking to famous series, I can make fun AI slop """""art"""" to go with the characters.
Uber and peasant girls are fairly easy, and many of them look similar to actual characters to make it an easy switch (seras from hellsing, storm from x-men, etc).  Then grab from post apocalyptic and sci stories, like cowboy bebop, tales of future past (for xmen), and others and you are good to go.  Likewise, the boys are extra easy, given the wealthy of story material to draw from.  Conan, samurai jack, and the fist of the north star himself are currently in my game, and I'm waiting for another hero event to pop up so I can get judge dredd.  Cat girls are a bit trickier, since despite the popularity of the genre there's a limited selection.  So far, Catra from She-ra and Aisha clanclan from outlaw star are competing for most kills, while a trio of tourists were named after josie and the pussycats.
But what do you fine folk do, and if you do grab from series, what series are good for you?

2
The X-Com Files / Re: The X-Com Files - 3.7.1: Best and Brightest
« on: March 16, 2025, 05:59:56 pm »
*checks OXCE* Not even close, I think I was on 7.1, so I had some catching up to do.  Pity it hates some of the submods, but such is the life of a moder.  Anyway, made a new game, slapped out some agents, and it works fine!  Cannot wait to play another game, thanks for the new update and the good advice!

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The X-Com Files / Re: The X-Com Files - 3.7.1: Best and Brightest
« on: March 16, 2025, 05:18:45 pm »
Oooh, new update!  Pity the nun patrol got patched out, but I supose a government agency must have some sort of dress code.
On a different note, I'm not seeing the background careers for newly hired agents.  I hired a single and a batch of ten, and non of them had anything.  I did see the note from ThatThomasGuy, but none of them have that little plus side that my original six does, nor are there any notes in the save file.  Do I need to advance the plot a bit before seeing them, or did something go wrong?

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XPiratez / Re: A thread for little questions
« on: March 10, 2025, 04:18:26 pm »
Excellent, thank you everyone!

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XPiratez / Re: A thread for little questions
« on: March 08, 2025, 11:34:13 pm »
Quick question, I'm trying to make a gal max out the joker feat, but alas all I know that fits that requirement is the anchor.  What other weapons count, since I have not yet found extra large mallets or exploding cream pies?

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XPiratez / Re: A thread for little questions
« on: February 24, 2025, 01:02:18 am »
Any idea when the next update might be?  I want to start a new game, but every time there's an update the voices demand I run it on a fresh new start, and I don't want to start a game shortly before the update.

7
As someone who has started many playthroughs (and has yet to finish any), many thanks for these!  I hadn't known about the different starter bonuses for different nations, so this will help with the nations I've never chosen before.

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XPiratez / Re: Bugs & Crash Reports
« on: September 15, 2024, 12:54:08 am »
Ayup, realized it afterwards.  My mistake.   :P

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XPiratez / Re: Bugs & Crash Reports
« on: September 13, 2024, 06:31:15 pm »
Got a strange one.  Just started up a new 7.7 game, and while I'm only a month in, every ufo contact I get is giving me full information like I have a hyperwave decoder.  I doubt this is intentional, but I'm curious if anyone else has had this happen to them?

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The X-Com Files / Re: Can't Get Cydonia Mission!
« on: September 08, 2024, 06:32:19 am »
Thank you all for this post!  I went two in game months before I thought to look here and see the button.  Saved a lot of hassle, let me tell you.

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The X-Com Files / Re: Enemies have full TU on first turn
« on: August 04, 2024, 06:32:38 am »
Aside from what everyone else pointed out, it makes your agents the main characters of the scene.  The ramp drops, smoke billows out, the camera spends a few seconds switching between the smokey ramp and the scared enemy pointing at the ramp...
Then the boys and girls in black storm out and slaughter everyone.  Picture perfect.

12
XPZ Strategy/Tactics / tentacle Hives, and the women that love them.
« on: April 16, 2024, 08:55:21 pm »
Hey all, got a problem shaped like a Tentacle hive.  Namely, I'm not sure how to beat/subdue them.  The 'pedia mentions something about having them tire themselves out on a willing girl, but that didn't work.  Not sure what that says about my girls, but still.  Then I tried the militant ways, dynamite and ogre shotguns.  Didn't even break the shields on one of them after two booms and twelve shots.  If I could bring in a team, I'm sure they would be no threat, but how does one deal with them three on one?

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The X-Com Files / Re: The heck is an AI core?
« on: March 19, 2024, 06:10:14 pm »
Thank you thank you thank you!

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The X-Com Files / The heck is an AI core?
« on: March 19, 2024, 05:19:33 pm »
Started a new xcom files game, doing very well at the start.  Finished off the cult of dagon, feeling high and mighty.  Huh, cannot get kitsune, wonder why?  Oh it's tied to the advanced intelligence center, neat...
What the heck is an AI core?
Sorry for the rambling, but the advanced intelligence center has a (new?) requirement that I can not figure out.  In the research log, it says it needs a AI Core, but doesn't tell me what an AI core is.  I thought it was one of those crystals to make robots, but I have one dormant and three running around in little scout drones, and still cannot upgrade.  If anyone could tell me what I am missing, I would appreciate it, I really need that Kitsune.

15
XPiratez / How to get magical girls?
« on: December 23, 2023, 02:40:51 am »
This question is technically two questions asked the same.  In game, my campaigns usually end via death, a different game distracting me, or the game updating before I run into any magical girls.  So, this brings up two questions.
1) Is the Gold Codex required to recruit your own girls, or is it just easier/ you get better items for them?  Looking through the pedia it has the magical girls under outfits, hence why I'm wondering if this is the only codex to get them.
2) Are magical girls their own race type, like gnome or ogre, or is it an outfit, like the supers?  I frequently make alterations to the save file to spice up the begining/ give myself a chance, and I was debating stating with the crew of Sailor Moon as a giggle.  Problem is, as mentioned before I haven't encountered them before, so I don't know if I need to change the race like I would STR_SOLDIER_GNOME, or if I need to spawn a couple of outfits.
Any advice would be helpful, thank you.

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