Yes, they won't prevent other soldiers from taking their stuff if they share it.
I'm not against such hints in general, but this one looks like something you're supposed to discuver by experience. Why on Earth would anyone tell you that? How would they know how aliens fight?
Yes but in the end, we learn it in the second try without surprise, so in my opinion some hints don't hurt. It is not about making game easier (I already play this game always ironman one mistake and you're dead), it is more about guiding player to understand the game dynamics better.
...I don't understand, you clicked on the wrong manufacturing project or what?
Yes, while compressing all creatures and corpses in batch into blood plasma, I also bioextracted my live x-com squad candidate shadowbats
No, it's not normal. Either you managed to shoot down a Muton UFO (I don't really believe this, but hey, strange things happen) or you are using some submod which does such things.
No, I don't use any submod. I only have sound pack which you provided to us. It is impossible to shoot down anything, because I hardly had one little bird as interceptor in that date.
The Tower is a special case, it's more dangerous and should be harder. If it's too hard, well, it happens all the time to me as well - run away.
Well, I could disable the wave which comes from your side, if it doesn't make much sense... But it all depends on where your units are. They could just as well be near the western border at the moment, and then you could say the wave from the west also makes no sense, since it would have been spotted.
But I need to point out that the minimum distance for reinforcements to appear on these missions is 10 tiles from the nearest X-Com unit. So this means that they can be cxontrolled by placing your units more strategically. I hope this is satisfactory. (Maybe should be in the field manual; I'll add an article.)
Maybe I need to make it clear that I am not against the reinforcement system, only the way it works. I also finished xcom2 with commander + ironman. Xcom2 has also reinforcement system but with more reasonable approach. Game warns the player the reinforcements is coming in the pointed position. Similar approach can make the game more realistic.
Should always be your top unit. But why have you even sent more than 1 person? I don't understand.
My mistake was having all 15 units. But I already put my intended character to the top but it didn't work, the game selected it randomly.