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Brutal AI / Re: [SOURCEMOD] Brutal-OXCE 7.12.1
« on: February 07, 2024, 07:07:58 pm »
Been playing this mod on 7.11.1
Some suggestions and feedback.
1. When setting aggressiveness for individual soldiers, their aggressiveness settings don't stay persistent when reloading a save game or between missions. It would be great if it was possible to setup aggressiveness states that were permanent... so that way I don't have to reset them every time I load a save or embark on a new mission.
2. Have you thought about also applying AI to interceptors to automate the intercept/dogfight process? I would be interested in potentially automating manufacturing, purchasing, and research options too. Could potentially make the entirety of XCOM and "idle" strategy game which is appealing to me.
Some suggestions and feedback.
1. When setting aggressiveness for individual soldiers, their aggressiveness settings don't stay persistent when reloading a save game or between missions. It would be great if it was possible to setup aggressiveness states that were permanent... so that way I don't have to reset them every time I load a save or embark on a new mission.
2. Have you thought about also applying AI to interceptors to automate the intercept/dogfight process? I would be interested in potentially automating manufacturing, purchasing, and research options too. Could potentially make the entirety of XCOM and "idle" strategy game which is appealing to me.