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Playthroughs / Re: My first real OpenXCom challenge. Superhuman Ironman vanilla.
« on: August 09, 2020, 11:56:39 pm »
Thought I'd cover a mission more in detail, if anyone is interested in my battle tactics:
![](http://www.humbe.no/public/computergames/ufo/pub1/38-9th_ufo_mission.png)
We're in the southwest corner. Straight ahead there are buildings that may hide aliens, though we see the doors are locked, so I guess the chances of there being one in the right one is minimal. There's also a hedge tile down there, that may hide aliens that can just walk in at very close range. When we step out we can likely look pretty far out the grass field in the middle though.
Also, we've been facing a lot of floaters this month. Would not be a surprise if there were floaters this time around too, and if so they may be up in the air, and sitting on the Skyranger for all we know. We'll start turn one with a smoke grenade outside and inside.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission1.png)
Started by deploying smoke and deployed around skyranger in turn 2. Noone in sight. Shooting a few holes in buildings and hedges to look a bit through.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission2.png)
Shooting more holes but no alien in sight.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission3.png)
We're seeing more and more, but little enemies.. Where are they?
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission4.png)
And here we see the first alien. Not surprisingly a floater. We easily shoot him down at range.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission5.png)
Seeing more and more of the map but few enemies. We hear a lot of UFO doors though.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission6.png)
Clearing a bit up north. Took out second floor of building, but as we moved through the first floor, Clint was shoot through a window and sadly died. Getting up on the roof here will give us excellent sniper positions though.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission7.png)
Hiding behind a hedge to look out each turn and spot for enemies. Have put a guy with decent reactions down south at a UFO corner to try and shoot down any alien that tries to move in on us from the south. It never happened though.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission8.png)
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission9.png)
With good sniper positions were were able to mostly be the ones detecting aliens moving with mutual surprise and shoot them down from range. No further casualties. And all died outside the UFO.
![](http://www.humbe.no/public/computergames/ufo/pub1/40-9th_ufo_mission_done.png)
Clint sadly died, but other than that the mission went very well.
![](http://www.humbe.no/public/computergames/ufo/pub1/38-9th_ufo_mission.png)
We're in the southwest corner. Straight ahead there are buildings that may hide aliens, though we see the doors are locked, so I guess the chances of there being one in the right one is minimal. There's also a hedge tile down there, that may hide aliens that can just walk in at very close range. When we step out we can likely look pretty far out the grass field in the middle though.
Also, we've been facing a lot of floaters this month. Would not be a surprise if there were floaters this time around too, and if so they may be up in the air, and sitting on the Skyranger for all we know. We'll start turn one with a smoke grenade outside and inside.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission1.png)
Started by deploying smoke and deployed around skyranger in turn 2. Noone in sight. Shooting a few holes in buildings and hedges to look a bit through.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission2.png)
Shooting more holes but no alien in sight.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission3.png)
We're seeing more and more, but little enemies.. Where are they?
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission4.png)
And here we see the first alien. Not surprisingly a floater. We easily shoot him down at range.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission5.png)
Seeing more and more of the map but few enemies. We hear a lot of UFO doors though.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission6.png)
Clearing a bit up north. Took out second floor of building, but as we moved through the first floor, Clint was shoot through a window and sadly died. Getting up on the roof here will give us excellent sniper positions though.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission7.png)
Hiding behind a hedge to look out each turn and spot for enemies. Have put a guy with decent reactions down south at a UFO corner to try and shoot down any alien that tries to move in on us from the south. It never happened though.
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission8.png)
![](http://www.humbe.no/public/computergames/ufo/pub1/39-9th_ufo_mission9.png)
With good sniper positions were were able to mostly be the ones detecting aliens moving with mutual surprise and shoot them down from range. No further casualties. And all died outside the UFO.
![](http://www.humbe.no/public/computergames/ufo/pub1/40-9th_ufo_mission_done.png)
Clint sadly died, but other than that the mission went very well.