The Macroflamer is has a weight of 25 on the wiki instead of 85/120
Thank you! Its a pity that we cannot see the true percentages.
Thank you! Its a pity that we cannot see the true percentages.
Theoretically, we could try to calculate it based on the geometry of the shot, but we'd have to make a number of assumptions in the math that would make the displayed chance to hit inaccurate, and we'd still have players asking "why didn't my 100% hit?" - it's no better off than we are now.
Is the wiki still being worked on? I noticed it's missing nearly all the new content added in the most recent update.
The true percentages don't exist, the game doesn't operate on the hit chance concept.
That's why they cannot be shown, not even theoretically.
I did a dmg/hit ratio simulator. 1000 is definately not enough, i´m running at like 100k for each distance and even there are differences.
the area calculation would be the right way if you want a proper percentage. but its really hard to do.
I can't find the wiki mode on the website can you please sent me linkCheck search field, or sidebar and drop down menu in left top corner
Check search field, or sidebar and drop down menu in left top corner
Is there a means to edit the wiki ourselves or does it have to go through you? I noticed that a lot of the wiki is in need of updating, but I can't add any of the new information myself.
No. As far as I understand, they generate it automatically from the game data.
Wiki is back online on another address, check it out!Thank you very much ! :)
Thank you for the great mod!
I have one question regarding commendations: where can I check the conditions for them the trigger (like how many pistols kills do I need to get level 5 "gunslinger", etc.)
And also it seems to get a specific "weapon master" is a lot harder than general "gunslinger", "trooper", etc. Don`t you think it should be the opposite, taking into consideration specific weapons tires, and types?
I have one question regarding commendations: where can I check the conditions for them the trigger (like how many pistols kills do I need to get level 5 "gunslinger", etc.)Look at the rulesets. commendations.rul has the info you want. The names there often differ from the names ingame, though. When in doubt, look at soldierbonuses.rul, which lists the effects of all commendations.
The wiki site changed again, but this time it's not a simply url change: there is a completely new website, graciously maintained by Noblebright. The site is up to date and it has some really neat functions, like an automatic tech tree drawer or the Weapon Profiler tool to obsess about weapon stats.Wow, the new site offers great features! Playing the game was never such tool-assisted :-) Great work.
you can find the new wiki here (https://xcf.trigramreactor.net/master).
Meanwhile, our old site remains online for now, but it is outdated and there isn't much point using it any more.
We have Wiki about The X-Com Files mod, that contains pages for all game elements presented in the mod - research, production, items, armor, units, UFOs and X-Com crafts, facilities and much more!
The X-Com Files Pedia (https://xcf.trigramreactor.net/master)
Wiki is also translated into Russian and Polish languages.
Any feedback is very welcome!
Upd: link was updated, as we moved.
Upd: link updated again to Trigram Reactor.
Hello, there is s new address: https://thexcomfileswiki.github.io/
wiki on github was much more convenient. it was very well composed. the new wiki cannot be used on a smartphone. I think this is a big step back.
thanks) making it usable on smartphone was my personal initiative, and I invested quite a lot of time to make it usable.I'm going to miss this. It's sad. a good idea would be to make a note that the database is outdated... because now I can't surf wiki in my free time.
sadly, there is no will to support the site with new mod data, so I was asked to remove it.
X com files wiki page down ? Getting an error
Yeah, I'm getting the same error, except the "Details:" are a bit different.
That's with Firefox and Opera, Chrome seems to be working, at least for now.
Interesting, now they all work again. Maybe it was a temporary blip. Or perhaps the whole wiki will be on fire come tomorrow? :P
I'm just getting a blank page when I try to load the trigramreactor site today. Seems like it's broken.
This is because I suppose the simulator calculates the values based on the bogus accuracy values provided by the mod and displayed to the users (which do not actually correspond to the probability of hitting the target).There are many cases where close range damage sharply rises (if it's possible, e.g. select training or starting stats for blops sniper). I don't think that coincides with what ingame interface says. Thus the gunsim has some additional distance-to-probability mapping, at least. And thus results are at least somewhat reliable.
Is there anything in the wiki (or elsewhere) that explains basic gameplay changes from the original game?
I found https://www.ufopaedia.org/index.php?title=Differences_to_X-COM_(OpenXcom) but not sure if OXCE is very different. There's also stuff like the red and yellow numbers on weapons when you equip them, the little dot that appears if you right-click a weapon, and the +/- signs when you click an injured agent in the Training screen, or how to construct additional lab space.
The wiki is broken since yesterday or today for me. I get
Failed to Parse Ruleset
Syntax Error: JSON.parse: unterminated string at line 76613 column 50 of the JSON data
It may have been a transient error (transferring data to compile the ruleset?), and/or possibly at your end, because it works fine with me right now.
Something has happened, and the encyclopedia takes an unrealistically long time to load. And at the end he writes "failed to parse ruleset". Please fix the malfunction.
Works perfectly fine for me. Give it a moment.Yes, now.