OpenXcom Forum
Modding => Released Mods => The X-Com Files => Topic started by: llevity on November 07, 2019, 07:40:33 pm
-
The readme says that the needed OpenXcomExtended files are included, but I have no executables. Just DarkGeoscape, XCF Cyrillic Names, and XComFiles and no executables in any of the sub folders. What am I doing wrong?
-
The readme says that the needed OpenXcomExtended files are included, but I have no executables. Just DarkGeoscape, XCF Cyrillic Names, and XComFiles and no executables in any of the sub folders. What am I doing wrong?
You should download OXE 6.1.1, then put tshese folders with mod into "standart" folder od OXE directory. Exe file is OpenXcomEx.exe
-
You should download OXE 6.1.1, then put tshese folders with mod into "standart" folder od OXE directory. Exe file is OpenXcomEx.exe
DO NOT put it into "standard" folder. Mods belong into "mods" folder!!!!!
-
DO NOT put it into "standard" folder. Mods belong into "mods" folder!!!!!
What is the problem? I put them there and everything works well. And I'm not alone in this:)
-
@OXC devs: See guys, I told you nobody knows how to install a normal OXC mod... :P
Another example of why My Documents is a concept fucked up beyond any recognition... More than any Windows "feature".
-
ye i was looking for a savegame for a while til i found it there.
why would you wanna put stuff there? you got your own folder, put all the stuff in there...
-
@OXC devs: See guys, I told you nobody knows how to install a normal OXC mod... :P
Another example of why My Documents is a concept fucked up beyond any recognition... More than any Windows "feature".
I know that OX folder is in there with options file and saves. But I put XCF into 'standart' folder because other default mods, provided by OXE, were there. Everything works fine, no problem about it. 'Mods' folder is still clear.
-
OK fine, if you can't follow a simple explicit instruction, I will have to add validation that no custom mods can be loaded from "standard" folder.
-
OK fine, if you can't follow a simple explicit instruction, I will have to add validation that no custom mods can be loaded from "standard" folder.
Why so serious? (c) :D
I'm just like a technician from this report -->
;D
-
Because you are spreading false information to other people, that will eventually cause tons of bug reports for me.
You should be ashamed.
-
Because you are spreading false information to other people, that will eventually cause tons of bug reports for me.
Now I'm ashamed... Sorry, uncle Meridian :-[
I will re-install and will spread the right info next time. 8)
-
old developer wisdom: if there is a way to do it wrong, there will be someone doing it. so better make it impossible to do it wrong. ^^
-
This is how I did it.
1. DL'd XCOMfiles 1.0 & OXE 6.1.1 32bit and extracted them to separate folders on the desktop.
2. Went to old Xcomfiles mod folder and deleted old 0.9.9 folder. moved new 1.0 folder to mods folder.
3. Went to xcomfiles base folder. deleted 'standard' & 'common' folders.
4. moved 'standard' & 'common' folders as well as the new openxcomex.exe file from the 6.1.1 folder on the desktop into the base openxcomfiles folder overwritng the old exe.
5. clicked on the shortcut I use to open the game.
Simple.
-
DO NOT put it into "standard" folder. Mods belong into "mods" folder!!!!!
Are you from hybrids, uncle Meridian? ;D
-
Yes, the mod development process can sometimes be quite inspiring. :P