OpenXcom Forum
Modding => Help => Topic started by: The Martian on December 13, 2017, 03:58:51 pm
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I've seen some mods that allow you to hire different types of soldiers from the purchasing menu.
Is it possible for a manufacturing project to produce a soldier instead of an item, HWP or craft?
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Yes, but only in OXCE+. (Unless something has changed in vanilla.)
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Thank you for the information. (https://openxcom.org/forum/Themes/InsidiousV1-k/images/post/thumbup.gif)
In that case I'll adapt the project into some kind of HWP for now. -_^
I'm going to explore the limits of what I can do in standard OpenXcom before giving OXCE+ a try, the advanced functionality I keep reading about it having is very intriguing though.
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If you do dive into OXCE, check out Drages' S.A.R. mod for inspiration. That one dances on the border between soldiers and HWPs.
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If you do dive into OXCE, check out Drages' S.A.R. mod for inspiration. That one dances on the border between soldiers and HWPs.
Also Ohartenstein's mod in the X-Com Files section.
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I've seen some mods that allow you to hire different types of soldiers from the purchasing menu.
Is it possible for a manufacturing project to produce a soldier instead of an item, HWP or craft?
I've seen it in Piratez mod, which uses OXCE+. Prisoner (rescued Uber) + some items + workshop man-hours = one more soldier. Haven't tried it, though.