OpenXcom Forum

Modding => Work In Progress => Topic started by: carbine on February 02, 2016, 03:05:08 am

Title: Big Anouncement
Post by: carbine on February 02, 2016, 03:05:08 am
Hello OpenXcom community, big anouncement. Xcom movie coming to a computer screen near you soon(ish). This is not going to be movie commonly seen on Youtube or similar site where game footage is recorded and slapped together with duct tape and called a movie. This is a full fledged movie with actors, sets, props, and more explosions and pixelized death you can shake your stick at. I am going to do this movie in the style of Claymation, move an actor and take a picture then combine all pictures into video, mostly because of lack of skillset to automate most of the things I would like to accomplish. The tests I have done don't take long to do and look really nice. If you would like to part of this massive project (world first) any help would be greatly appreciated.

If you would like to be in this movie(pointing at you lead developers and modders and anybody else reading this) send me or upload on here all 8 directions of a head picture of you in the Xcom isometric view. The soldier picture below is an example of the detail available at that resolution, I will be able to make their mouth move for when they are talking. High resolution would be best, but send what you have. The Xcom main base is being created with a 8000 x 8000) resolution. Also below is a reverse view of the Skyranger, I spent way more time looking for a Gimp addon or graphics program capable of do that kind of mirroring than actually doing it. It still needs some work, but happy with it so far. The resolution will be doubled once I finish all the tweaks. You will see the Skyranger fly into view, touch down, and see the ramp drop down and the carnage begin. Hope you don't mind the OpenXcom logo on the wings. That logo is also on the command center floor  in the base as well. If you have some music for a kickass Xcom soundtrack then by all means lets have a listen. Got some high resolutions buildings you would like to see get obliterated, I will have some rookie xcom soldier blow them up after a veteran soldier slipped a primed high explosive inside his backpack and told him to go scout that suspicious looking building over there.

I am aiming at about a 2 hour movie broken into 15-20 minute chunks. After the first movie is released I will either upload all .xcf files and other
resources on OpenXcom mod site if able to, or will upload somewhere else so others can create their own movie (ultimate mod??). Other snapshots will be released in the following days and weeks to show progress and video teasers. All comments, tips, criticism are encouraged.
Title: Re: Big Anouncement
Post by: Warboy1982 on February 02, 2016, 11:18:27 am
fascinating, and quite bold, i might add. what a shame i'm not an artist :P
Title: Re: Big Anouncement
Post by: carbine on February 02, 2016, 04:10:20 pm
If only we could trade skills for a month or so and I could automate all of the tedious and boring parts.
Title: Re: Big Anouncement
Post by: xracer on February 03, 2016, 06:28:52 am
Looks like a nice project, a bit ambitious, but i would love to see it complete it. I hope you keep tech similar to the original art work.

Art you redrawing all the artwork? is this going to have a fair resolution :)
Title: Re: Big Anouncement
Post by: carbine on February 03, 2016, 05:26:34 pm
Hello xracer, yes it is a big project but I have the time now. I am paying homage to the greatest game ever made
and would to keep things original where I can. Did not like the look of the rifle so currently modding the soldier sprite
to have an ak47. Only 2 more directions to do. The base commander is working on a low budget and got a whole truckload of
them for $1000. Redrawing where I have to, mostly doubling then using Gimp to smooth out the edges, recolor the boots, add
in different heads and helmets. I quickly threw the picture below together to show the difference. I can have low, mid, and
high res all in the same scene. Found a really nice addon for Gimp for changing pictures to isometric which is a great time
saver.
Title: Re: Big Anouncement
Post by: Bloax on February 03, 2016, 05:30:16 pm
I really do not like the bobblehead look, but I guess you're stuck with that now.
Title: Re: Big Anouncement
Post by: Solarius Scorch on February 03, 2016, 05:32:12 pm
I really do not like the bobblehead look, but I guess you're stuck with that now.

Same here.
Title: Re: Big Anouncement
Post by: carbine on February 03, 2016, 05:36:26 pm
I can make them smaller but then you lose the facial details. I made a headless template for adding different heads. I will make up a picture
with different sizes and people can vote on the best size.
Title: Re: Big Anouncement
Post by: carbine on February 03, 2016, 05:52:14 pm
Ok here is 4 different sizes, #4 is the original. Hope nobody votes for the pinhead.
Title: Re: Big Anouncement
Post by: Warboy1982 on February 03, 2016, 06:42:38 pm
i kinda like the bobblehead look, reminds me of final fantasy tactics and the like, and is fairly well in keeping with the anime inspired art style
Title: Re: Big Anouncement
Post by: Solarius Scorch on February 03, 2016, 08:34:23 pm
It only reminds me of Saints Row, and the main cast doing robbery in masks of themselves:

(https://i.ytimg.com/vi/AhhqetHfyB4/hqdefault.jpg)

In short, hell no. Unless you're a Saint and doing it for the lulz.
Title: Re: Big Anouncement
Post by: carbine on February 03, 2016, 08:49:38 pm
The base commander would take one look at that guy and assign him the call name of "Redshirt"  and make sure he was the first off the Skyranger.
Title: Re: Big Anouncement
Post by: Bloax on February 03, 2016, 11:19:00 pm
Ok here is 4 different sizes, #4 is the original. Hope nobody votes for the pinhead.
#2 Looks good.
Title: Re: Big Anouncement
Post by: Meridian on February 03, 2016, 11:22:44 pm
Ok here is 4 different sizes, #4 is the original. Hope nobody votes for the pinhead.

#1 is plain bad,
#4 is bad (looks like from settlers)
#2 is good
#3 is better
Title: Re: Big Anouncement
Post by: Solarius Scorch on February 04, 2016, 01:41:01 am
What's bad about #1? It's the only one looking relatively normal. And it's certainly detailed enough.
Title: Re: Big Anouncement
Post by: carbine on February 05, 2016, 08:28:18 pm
Hello working on the base today and have a question about the access lift. Is it operated like the picture below with a hydraulic ram, or is it like an elevator with cables?
Title: Re: Big Anouncement
Post by: Solarius Scorch on February 05, 2016, 08:58:47 pm
I'd say your idea is better. And can be used for hangars too.
Title: Re: Big Anouncement
Post by: carbine on February 05, 2016, 10:56:02 pm
Thanks for the reply. The Skyranger is a VTOL capable  aircraft, but could not find any info on the Interceptors if they are capable of VTOL. May use a
lift for them, or maybe use Harrier jets.
Title: Re: Big Anouncement
Post by: Solarius Scorch on February 06, 2016, 02:18:04 pm
Even if they're VTOL, taking off from a deep well that is the hangar entrance would be extremely dangerous. It's just not how you do these things.
Title: Re: Big Anouncement
Post by: Dioxine on February 06, 2016, 02:47:20 pm
Even if they're VTOL, taking off from a deep well that is the hangar entrance would be extremely dangerous. It's just not how you do these things.

Unless you're a true Spartan and think better Dead than not-Manly :)
Also please not use Harriers, you'd be hard-pressed to find a fighter jet which is more ill-suited for interceptions than subsonic Harrier :)
Title: Re: Big Anouncement
Post by: carbine on February 06, 2016, 05:36:33 pm
Thank you for the input. Which fighter jet do you think the Interceptor was modeled after, I think either the F-15 or Mig-29.
Title: Re: Big Anouncement
Post by: Dioxine on February 06, 2016, 08:01:36 pm
No need for pictures :) It looks, to me, like F-15/F-14 (closest to an actual interceptor NATO ever had since 1950s) cross-bred with Aurora (typical Aurora picture here):
(https://www.aerospaceweb.org/aircraft/recon/aurora/aurora_05.jpg)