OpenXcom Forum
Contributions => Fan-Stuff => Topic started by: new_civilian on July 24, 2015, 11:19:35 am
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just 2 screens from a heavily modded game... Not entirely sure why I post this, but I thought they are nice to look at ;D
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Smoke looks like hot air... pretty funny :)
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That's the alternative smoke mod combined with SABR opengl filtering :) And yes, it really looks like hot air, especially when animated ingame.
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first pic: testing a 1000 damage suicide drone mod on a golden Battleship ;D
second: had a really memorable fight on that map....
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some random ones. some of them are from outdated mods, some are just to show how clean some maps can look ;D
The polar map was something... No access for my ground-only troops.... >:(
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Nice screen to show the damage radius of the (unaltered) Blaster Bomb
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more colorful mod stuff :)
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While this map looks very easy, it was nightmare incarnated. I had 9(!) armored cyberdiscs and crack-shot armored sectoids all around the landin place/on rooftops behind windows. they shot me into pieces and i had to abort the mission.... without being able to embark one unit....
awesome :D
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Just something funny. Had a mission with a shot-down terror-ship and it wouldn't end. so i had to comb the area and found this....
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Here's a picture from basic OpenXcom. I had a ship full of rookies and landed right in front of a snakeman terror ship. I sat reaction firing for about 10 turns; the aliens just kept coming out.
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Cool screenshots. I like looking at the weirdness one could find themselves in with all kinds of mods installed.
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The 2x2 sized unit in small room bug stems from the original game. No mods involved. :D
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The 2x2 sized unit in small room bug stems from the original game. No mods involved. :D
Lol, that's actually a bug on Modified Farm terrain. :D