Yes, “we landed in a clear spot, but somehow don’t know what is around, then waited until dust settled, now step out to the shooting gallery” part was always silly.
I doubt it’s the best solution, but it’s good — randomized, fairly simple and configurable.
Turn one is for smoke grenade deployment, why are you just sending your troops out into the open?
Definitely. Also, pre-equipping 2 soldiers closest to the door with smoke grenades in hands makes a nice marker when cycling through them.
But that’s just a workaround.