aliens

Author Topic: [FULL MOD] Awesome Guns (an awesome modification of the OpenXcom game)  (Read 111749 times)

Offline Majamas

  • Squaddie
  • *
  • Posts: 9
    • View Profile
Re: [FULL MOD] Awesome Guns (an awesome modification of the OpenXcom game)
« Reply #165 on: January 07, 2024, 04:17:37 pm »
Is any way in this mod to stop fire on burning people before they will die?
I waited 3 rounds and all I could do was walk around and watch like my soldier dying after being accidentally shot by a friendfire with incendiary ammunition. I returned him to the Skyranger and he died there burning after 3 rounds.  :'(

edit: dying soldier has 38 heath points, quite high value

edit2: It's probably not the fault of the mod, but the game's permanent mechanisms that sometimes soldiers die after being set on fire and sometimes they don't. Sorry for bringing this up.
« Last Edit: January 18, 2024, 07:04:06 pm by Majamas »

Offline CanadianBeaver

  • Colonel
  • ****
  • Posts: 184
    • View Profile
    • AwesomeGuns
Re: [FULL MOD] Awesome Guns (an awesome modification of the OpenXcom game)
« Reply #166 on: March 20, 2024, 04:25:06 am »
Is any way in this mod to stop fire on burning people before they will die?
I waited 3 rounds and all I could do was walk around and watch like my soldier dying after being accidentally shot by a friendfire with incendiary ammunition. I returned him to the Skyranger and he died there burning after 3 rounds.  :'(

edit: dying soldier has 38 heath points, quite high value

edit2: It's probably not the fault of the mod, but the game's permanent mechanisms that sometimes soldiers die after being set on fire and sometimes they don't. Sorry for bringing this up.

It is the `game's permanent mechanisms`.