Trying this feature with the "escort" flag:
is it normal that ufos fly exactly on top, like stacked, of each other?
also if one ufo is downed, the other stay still (like stuck) over the crash site.
finally, no radar circle is drawn despite having the option enabled.
Version 3.10a 2018-05-19
I'm probably doing something wrong.
- type: STR_ALIEN_DROP_XSMALL
points: 4
objective: 3
siteType: STR_DROP_MISSION_SMALL
spawnZone: 3
raceWeights: *raceWeightsAlienDrop
waves:
- ufo: STR_UFO_PROBE
count: 1
trajectory: P1
timer: 15000
hunterKillerPercentage: 0
escort: false
- ufo: STR_UFO_SCOUT
count: 1
trajectory: P1
timer: 10
hunterKillerPercentage: 0
escort: false
- ufo: STR_UFO_PROBE
count: 1
trajectory: P0
timer: 10
hunterKillerPercentage: 100
escort: true
- ufo: STR_UFO_PROBE
count: 1
trajectory: P1
timer: 10
hunterKillerPercentage: 100
escort: true
- ufo: STR_UFO_SCOUT
count: 1
trajectory: P7
timer: 10
objective: true
hunterKillerPercentage: 0
escort: false
(Actually i wanted to add an ufo probe after the last ufo scout, as its escort, but then the terror site is not generated).
i guess this:
[...]
The escort (STR_HK_FIGHTER_1) also requires objective: true for the terror site to appear
is the solution to the last bit... unless it's a supply mission in which case it must be false