And as a result, in the original game, the hunter of interceptors will chase the Avenger, and the hunter of transports will chase the Fire Storm. With the old system was more correct.
No.
Why do you tell me I'm an idiot EACH time I make a post?
Have you tested it?
I have implemented the fucking thing... I KNOW how it works, damnit.
In the original game, for example when hunting interceptors, it will hunt in the following order of preference:
1. Firestorm (score 1'095'800)
2. Interceptor (score 1'097'900)
3. Lightning (score 1'608'900)
4. Skyranger (score 1'613'240)
5. Avenger (score 1'620'600)
Avenger is clearly the last priority.
On the other hand, how do aliens know that people have transport, and what is an interceptor?
They can read minds? Literally.
They have transports and fighters too?
They have IQ higher than 5?
Of course, can rebalance the characteristics. However, please, return the old system of determining goals by the number of passengers. At least as an option.
It's still there... read again please.
Thanks for the update.
Man, you pissed me off.
Thanks!
P.S. In general, it seems to me, it's time to introduce 2 global variables for aviation - "Transport" and "Interceptor", that would determine their status (The interceptor can't do ground missions, as in "allowLanding: false".). And the hunter is oriented easier, and the players.
That's what the frikkin "allowLanding" flag is for.