I have two more half finished TFTD mods rotting on my harddrive right now. I need to get these things out so I plan gradually release these beta mods on this thread over the next several months. I have finally managed to move these two into beta.
2 Mods Currently up for beta
Carcharodons Race
Those who have peeked into my Xeno Operations mod have noticed a strange race of alien sharkmen. Those were originally intended for TFTD. Well here they finally are in beta form for TFTD.
A few notes
They are a mid game enemy. They should show up in around a few months of play. Stats wise, they are not overwhelmingly tough, but they are hardy. They are also resistant to starting weapons so you will need gauss or sonics to deal with them.
I am still open to balance suggestions.
The polyp sprite may get an overhaul down the road.
Ion Weapons
The plasma weapons for Xeno Operations were actually originally designed for TFTD as well. This mod adds a final weapon tier to the game called Ion Weapons. These weapons deal sonic damage, but have a much higher rate of fire than alien Sonic weapons at the cost of some accuracy. Default damage is below those of alien sonic weapons, but much higher than gauss. There are more expensive alternate ammo types that make Ion weapons damage equal to alien sonic.