Original exe works the same, with the same bug. No idea what's happening, I'll try it later.
Another issue, with the older build (early July I think, Extended ver. 2.3A) - seems that fixed weapons aren't recovered when a stunned unit comes back to life, at least with the old build I am using... Has this issue been fixed? Just asking because I don't track the bug fixes on daily basis.
EDIT:
the bug isn't appearing when the mod isn't enabled... but mod's strings are all fine...? I think it might be linked to the faux-master status of the mod... maybe I should put ALL of the language file into extraStrings? This would cure the ailment for sure, although it's a ton of work...