Author Topic: OXCE (OpenXcom Extended) main thread  (Read 629924 times)

Offline Kammerer

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1470 on: January 08, 2025, 07:35:11 pm »
If those are wrong, they need to be changed/reviewed directly on Transifex.

I am the author of the RU translation update for the vanilla games (incomplete yet) and have sent a PM with a question to Ethereal regarding his complaints.

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1471 on: January 08, 2025, 08:28:22 pm »
This might indeed be unclear. I made a suggestion here. https://github.com/pedroterzero/oxce-xp/issues/2

I'm also fine to leave it as is.

Nah, just leave it as is.

We have less than 5 users of the winxp build, I'll rather explain it to all of them, instead of juggling with a new 0/1 flag.

We have nightly builds for win7/win10 builds too, so it's nothing new really.

Offline pedroterzero

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1472 on: January 08, 2025, 08:52:20 pm »
Alrighty.

Offline Ethereal

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1473 on: January 08, 2025, 10:33:22 pm »
I'll rather explain it to all of them, instead of juggling with a new 0/1 flag.

No problem. It was necessary to tie the whole translation to the modification long ago. You just happen to have different translation options for different operating systems.

Offline Sander Bouwhuis

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1474 on: January 09, 2025, 10:50:19 pm »
I am a little confused as to which file I need to download.
I have a Windows 11 computer.
« Last Edit: January 09, 2025, 10:52:00 pm by Sander Bouwhuis »

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1475 on: January 09, 2025, 10:55:25 pm »
this file (from the original post):

Windows (new upload on 2024-12-30): https://openxcom.org/oxce/release/oxce80/Extended-8.0.0-ae6ce0fb0-2024-12-30-win64.7z


Offline Sander Bouwhuis

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1476 on: January 10, 2025, 09:00:58 am »
Thank you so much.

It's incredible that this game is still being updated. You are awesome!

Offline davidjrusson

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1477 on: January 15, 2025, 05:52:26 pm »
I am having problems with the latest 8.0.0 build dated 30.12.2024.

A) I can load and run the 7.15.0 version dated 1.11 24 of  OXCE with no problems. However when I download the 8.0.0 win 64 version dated 30.12.2024 and install over 7.15.0 ( or even run in a separate folder ) I run into problems.

The game seems to load ok and i get the intro and options . However after making my selections and pressing  the OK  button I am thrown back to the desktop and can proceed no further.

Has anyone any thoughts ?

B) Also if I try to add the Final Mod Pack as an option  I receive an error message stating that the game is missing a colon in Ruleset/Soldiers_fmp.Rul: RapidYaml   "error could not find : after Key". Whatever this may mean.

The Final Mod Pack works ok under the 7.15.0 build which I have in a separate folder.

DavidR

Offline Meridian

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Re: OXCE (OpenXcom Extended) main thread
« Reply #1478 on: January 15, 2025, 05:55:55 pm »
A) I can load and run the 7.15.0 version dated 1.11 24 of  OXCE with no problems. However when I download the 8.0.0 win 64 version dated 30.12.2024 and install over 7.15.0 ( or even run in a separate folder ) I run into problems.

The game seems to load ok and i get the intro and options . However after making my selections and pressing  the OK  button I am thrown back to the desktop and can proceed no further.

Has anyone any thoughts ?

Can you attach the log file (after the crash) please?

B) Also if I try to add the Final Mod Pack as an option  I receive an error message stating that the game is missing a colon in Ruleset/Soldiers_fmp.Rul: RapidYaml   "error could not find : after Key". Whatever this may mean.

The Final Mod Pack works ok under the 7.15.0 build which I have in a separate folder.

What is the version of the Final Mod Pack?