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Author Topic: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations v0.98  (Read 177838 times)

Offline Vermoin

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Re: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations v0.97
« Reply #375 on: June 25, 2021, 02:14:58 am »
I encountered a bug where all of the items in my craft were missing from the ground during the first terror mission. Then, when the mission was over, it said all those items were gone and that I didn't have enough items to re-equip my squad.

Did an explosion occur in or on your Skyranger? Explosions that are too close to the item pile have a tendency to destroy everything; although I dislike savescumming, its one of the few times I'm willing to do it. If a bug caused it, I don't think much can be done about it considering the mostly-abandoned state of the mod.

Offline Meridian

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Re: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations v0.98
« Reply #376 on: December 10, 2021, 10:44:50 am »
Updated to be able to run on OXCE v7.1+

Download: https://openxcom.org/oxce/misc/XenoOperations%20v0.98.zip
« Last Edit: December 10, 2021, 10:47:18 am by Meridian »

Offline Moon_Dew

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Re: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations v0.98
« Reply #377 on: February 16, 2022, 07:58:28 pm »
Doesn't seem to work on 7.5, doesn't show up in the mod list.

Offline Meridian

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Re: [BETA][WIP][BUNCHOFSTUFF] Xeno Operations v0.98
« Reply #378 on: February 16, 2022, 08:04:33 pm »
Doesn't seem to work on 7.5, doesn't show up in the mod list.

it works fine for me