OpenXcom  1.0
Open-source clone of the original X-Com
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ExtraStrings.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_EXTRASTRINGS_H
20 #define OPENXCOM_EXTRASTRINGS_H
21 
22 #include <yaml-cpp/yaml.h>
23 #include <string>
24 #include <map>
25 
26 namespace OpenXcom
27 {
28 
33 {
34 private:
35  std::map<std::string, std::string> _strings;
36 public:
38  ExtraStrings();
40  virtual ~ExtraStrings();
42  void load(const YAML::Node &node);
44  std::map<std::string, std::string> *getStrings();
45 };
46 
47 }
48 
49 #endif
std::map< std::string, std::string > * getStrings()
Gets the list of strings defined by this mod.
Definition: ExtraStrings.cpp:55
For adding a set of extra strings to the game.
Definition: ExtraStrings.h:32
virtual ~ExtraStrings()
Cleans up the external strings set.
Definition: ExtraStrings.cpp:35
ExtraStrings()
Creates a blank external strings set.
Definition: ExtraStrings.cpp:28
void load(const YAML::Node &node)
Loads the data from YAML.
Definition: ExtraStrings.cpp:43