OpenXcom  1.0
Open-source clone of the original X-Com
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BattleState.h
1 /*
2  * Copyright 2010-2014 OpenXcom Developers.
3  *
4  * This file is part of OpenXcom.
5  *
6  * OpenXcom is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * OpenXcom is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 #ifndef OPENXCOM_BATTLESTATE_H
20 #define OPENXCOM_BATTLESTATE_H
21 
22 #include <string>
23 #include "BattlescapeGame.h"
24 
25 namespace OpenXcom
26 {
27 
28 class BattlescapeGame;
29 
35 {
36 protected:
37  BattlescapeGame *_parent;
38  BattleAction _action;
39 public:
41  BattleState(BattlescapeGame *parent, BattleAction action);
45  virtual ~BattleState();
47  virtual void init();
49  virtual void cancel();
51  virtual void think();
53  BattleAction getAction() const;
54 };
55 
56 }
57 
58 #endif
Definition: BattlescapeGame.h:45
virtual ~BattleState()
Cleans up the BattleState.
Definition: BattleState.cpp:49
virtual void cancel()
Handles a cancel request.
Definition: BattleState.cpp:65
This class sets the battlescape in a certain sub-state.
Definition: BattleState.h:34
virtual void think()
Runs state functionality every cycle.
Definition: BattleState.cpp:74
BattleAction getAction() const
Gets a copy of the action.
Definition: BattleState.cpp:83
Battlescape game - the core game engine of the battlescape game.
Definition: BattlescapeGame.h:70
virtual void init()
Initializes the state.
Definition: BattleState.cpp:57
BattleState(BattlescapeGame *parent, BattleAction action)
Creates a new BattleState linked to the game.
Definition: BattleState.cpp:29