/*
* Copyright 2010-2016 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#include "RuleCommendations.h"
namespace OpenXcom
{
/**
* Creates a blank set of commendation data.
*/
RuleCommendations::RuleCommendations() : _criteria(), _killCriteria(), _description(""), _sprite()
{
}
/**
* Cleans up the commendation.
*/
RuleCommendations::~RuleCommendations()
{
}
/**
* Loads the commendations from YAML.
* @param node YAML node.
*/
void RuleCommendations::load(const YAML::Node &node)
{
_description = node["description"].as<std::string>(_description);
_criteria = node["criteria"].as<std::map<std::string, std::vector<int> > >(_criteria);
_sprite = node["sprite"].as<int>(_sprite);
_killCriteria = node["killCriteria"].as<std::vector<std::vector<std::pair<int, std::vector<std::string> > > > >(_killCriteria);
}
/**
* Get the commendation's description.
* @return string Commendation description.
*/
std::string RuleCommendations::getDescription() const
{
return _description;
}
/**
* Get the commendation's award criteria.
* @return map<string, int> Commendation criteria.
*/
std::map<std::string, std::vector<int> > *RuleCommendations::getCriteria()
{
return &_criteria;
}
/**
* Get the commendation's award kill criteria.
* @return vecotr<string> Commendation kill criteria.
*/
std::vector<std::vector<std::pair<int, std::vector<std::string> > > > *RuleCommendations::getKillCriteria()
{
return &_killCriteria;
}
/**
* Get the commendation's sprite.
* @return int Sprite number.
*/
int RuleCommendations::getSprite() const
{
return _sprite;
}
}
↑ V832 It's better to use '= default;' syntax instead of empty destructor body.