/*
* Copyright 2010-2016 OpenXcom Developers.
*
* This file is part of OpenXcom.
*
* OpenXcom is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenXcom is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenXcom. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AlienRace.h"
namespace OpenXcom
{
/**
* Creates a blank alien race.
* @param id String defining the id.
*/
AlienRace::AlienRace(const std::string &id) : _id(id)
{
}
AlienRace::~AlienRace()
{
}
/**
* Loads the alien race from a YAML file.
* @param node YAML node.
*/
void AlienRace::load(const YAML::Node &node)
{
_id = node["id"].as<std::string>(_id);
_members = node["members"].as< std::vector<std::string> >(_members);
}
/**
* Returns the language string that names
* this alien race. Each race has a unique name.
* @return Race name.
*/
std::string AlienRace::getId() const
{
return _id;
}
/**
* Gets a certain member of this alien race family.
* @param id The member's id.
* @return The member's name.
*/
std::string AlienRace::getMember(int id) const
{
return _members[id];
}
}
↑ V832 It's better to use '= default;' syntax instead of empty destructor body.