Author Topic: [Suggestion] Switch bases in purchase/sell screens while retaining filter  (Read 2813 times)

Offline spawi

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Desired behavior, by example:

1. Open "Sell" screen of base 1.
2. Select the filter, say "Outfits".
3. Press "2" to switch to base 2 "Sell" screen while retaining the "Outfits" filter.

The ask here is to make step 3 possible. Also for "Purchase" screen and also for custom search filters (via "q" hotkey).

My use case is: I am trying to understand what is my supply level of different items across all my bases, while understanding how many items of given type are in each base.

I know I can do Base information -> Stores -> All bases.
But this won't let me understand which base has how many items, it doesn't have filtering by category, doesn't show ammo in nice indented & colorized text rows, and doesn't allow me to purchase/sell on the spot.

I attach an example of a screen from which I should be able to jump between bases with number hotkeys, without losing the filter.

Offline gijoe

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interesting idea, I agree

Offline WaldoTheRanger

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Heck yah.
Upvoted.

Offline Alpha Centauri Bear

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Re: [Suggestion] Switch bases in purchase/sell screens while retaining filter
« Reply #3 on: December 16, 2023, 06:55:33 pm »
I would probably wish to be able to navigate between bases in any of base popups: soldiers, sell, buy, crafts, research, manufacture, etc. Much easier when you want to distribute production, goods, research, etc. Should be usable everywhere, in geoscape base related popups, etc.
The idea is to make it work uniformly for everything so this is intuitive for user.