aliens

Author Topic: 1.8 Feedback  (Read 19704 times)

Offline Slaughter

  • Colonel
  • ****
  • Posts: 282
    • View Profile
Re: 1.8 Feedback
« Reply #75 on: June 12, 2021, 05:13:31 am »
Been distant from the mod a while, felt like popping it back up, updated it and OXCE.

I was like "uh, where did I left off?" then shot and captured some Red Dawn guys on an Outpost. I really got lucky some Sailor mook decided to kung fu my agent rather than shooting him with his makarov. One or two tonfa hits to the back of the head and that problem got solved.

Wow Fire Extinguisher got the big nerf. It went from ghetto smoke grenade to being mostly useless.

Offline armadilloTank

  • Sergeant
  • **
  • Posts: 23
    • View Profile
Re: 1.8 Feedback
« Reply #76 on: June 19, 2021, 05:44:13 am »
Is there an advised difficulty like with Xpiratez?

IE: like its meant to be played on veteran and superhuman actually makes it easier? (as with xpiratez)

Offline krautbernd

  • Commander
  • *****
  • Posts: 1116
    • View Profile
Re: 1.8 Feedback
« Reply #77 on: June 19, 2021, 09:59:33 am »
The mod is not balanced for difficulties above veteran. You can play at genius or superhuman, but your experience will probably suffer.