New version released (on github):
Integration with HandOb maker
Possibility to load item from file and preview it on the unit
Support for additional rule values (standHeight, deathFrames)
Quick reload from source file
Integration with HandOb maker & Item preview:
You can now view an item as it would show up in-game on the unit. For now works only on select few drawing routines: 0 Soldier and 1 Floater.
You can either load in a file in the 8 frame format or you can load it from live HandOb maker application.
Short description is in HandOb maker wiki (
https://github.com/bohemond-of-antioch/HandObMaker/wiki/Integration-with-UnitSprite-Studio)
If you click the HandObMaker button, it will start up a monitor and will refresh automatically with every update sent from HandOb maker. Likewise on the HandOb maker side, you can either send updates automatically or on demand with a button.
Beware: I did the integration via clipboard, because it was just the simplest. This means that your clipboard contents might be cleared unexpectedly when you have the integration running on full auto.
Support for additional rule values:
Here the most important is deathFrames. Most of the drawing routines support it, even though it seems to make sense only for a few of them. The UI is a little clunky, but it does its job. Don't forget to move the control focus to somewhere else once you are done entering the value. You'll see what I mean once you try using it.
Quick reload from source file:
You can reload from the source via File->Reload from disk or by pressing F5.