Author Topic: Not sure if it's working as inteded  (Read 4766 times)

Offline Srletinja

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Not sure if it's working as inteded
« on: March 07, 2021, 05:01:40 pm »
Hi,

I can't equip HWP in Skymarhall and for some reason I have researched Tank/laser, Laser defenses, Cutter, but I can't research laser rifles or produce them...

I can produce alien laser rifle and cannon but can't produce ammo... are all this things as they should?

Kind regtards,

Offline Mrvex

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Re: Not sure if it's working as inteded
« Reply #1 on: March 07, 2021, 07:14:54 pm »
Do you have the required version of extender ? Skymarshall should be able to take 2 vehicles just fine.

Some tech requirements are not so clear but to make alien laser rifle clips, you need Elerium Battery tech
Though this makes sense, since the rifle itself is just a set of plastics, metal and focusing lenses and the alien part of it is the power source, so you need to get more from looting Hybrid and Alien corpses.
And there is a small problem though, the moment you get Elerium Battery, you will most likely be able to construct other, more damaging weapons so alien laser weapons are redundant the moment you get the battery tech

Battery tech, unlocks (Or is a part of a requirement) for these things


Offline Srletinja

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Re: Not sure if it's working as inteded
« Reply #2 on: March 07, 2021, 08:34:19 pm »
Hi Mrvex,

Thank you for responding, I am not sure if I follow when you say "version of extender" What is that? - if you are talking about version I have version 1.7

Yeah I should place 2 vehicles just fine, but I can only board ammo - tanks are missing...

Also I checked this link https://thexcomfileswiki.github.io/#STR_POWER_SOURCE_MINIATURIZATION_DEP1 and I pretty sure I've researched 4 engineers on the list, yet no battery :(


Offline Meridian

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Re: Not sure if it's working as inteded
« Reply #3 on: March 07, 2021, 08:41:45 pm »
Yeah I should place 2 vehicles just fine, but I can only board ammo - tanks are missing...

Upload a save, so we can look...

Offline Srletinja

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Re: Not sure if it's working as inteded
« Reply #4 on: March 07, 2021, 08:48:58 pm »
Hi Meridian,

Much appreciated for you time, save uploaded.

Kind regards,

Offline Meridian

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Re: Not sure if it's working as inteded
« Reply #5 on: March 07, 2021, 09:14:11 pm »
"Tank/Tritanium Rocket Launcher" is not a HWP.

It is an armor for "AI Units".

Offline Srletinja

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Re: Not sure if it's working as inteded
« Reply #6 on: March 07, 2021, 09:28:07 pm »
My apologies for not being aware that works like that, is it possible to see why is there no elerium battery tech even when I've researched engineer's on requirements list?

Offline Meridian

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Re: Not sure if it's working as inteded
« Reply #7 on: March 07, 2021, 09:33:17 pm »
You need "Improved Laboratory" facility to research that.

Offline Srletinja

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Re: Not sure if it's working as inteded
« Reply #8 on: March 07, 2021, 10:05:26 pm »
Thank you Meridian, much appreciated for your quick responses!


Offline Mrvex

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Re: Not sure if it's working as inteded
« Reply #9 on: March 08, 2021, 08:35:28 pm »
My apologies for not being aware that works like that, is it possible to see why is there no elerium battery tech even when I've researched engineer's on requirements list?

The way you get essential tech is retarted in my opinion, its an RNG rullette of rewards, you need to pretty much hoard engineers, leaders and commanders and integoriate navigators first to roll out ship type rolls so then when you research engineers, they can only give you tech rewards. This also damages the gradual progression since you wont have anything new for multiple months, then you get an engineer and howdy holy, now you can research three completely new branches

I would have prefer if either these things came as a reward for finishing an arc, or custom alien base sieges that will be really difficult but would give you a fix reward. But its the way it is and wont most likely change.

Offline Solarius Scorch

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Re: Not sure if it's working as inteded
« Reply #10 on: March 09, 2021, 10:33:34 am »
I would have prefer if either these things came as a reward for finishing an arc, or custom alien base sieges that will be really difficult but would give you a fix reward. But its the way it is and wont most likely change.

Maybe when there is an arc, and not just one big placeholder working like vanilla. :P

Offline Mrvex

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Re: Not sure if it's working as inteded
« Reply #11 on: March 09, 2021, 07:42:33 pm »
Maybe when there is an arc, and not just one big placeholder working like vanilla. :P

Wait, that is going be changed too ?
Oh boy, you really wont leave a stone unturned and i must respect you for that.

Offline Solarius Scorch

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Re: Not sure if it's working as inteded
« Reply #12 on: March 10, 2021, 12:38:49 pm »
Wait, that is going be changed too ?
Oh boy, you really wont leave a stone unturned and i must respect you for that.

I hope it'll happen ;)

The idea is to have less generic missions and more storyline. But I don't have a clear vision yet.