Author Topic: [submod]X-com Files Alternative Art  (Read 1002 times)

Offline Helmet_Hair

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[submod]X-com Files Alternative Art
« on: February 22, 2021, 07:30:33 am »
Hi,

While I think the mod is great, I find some of the Ufopaedia art a bit questionable and immersion-breaking. So I made a mod replacing about 90% of the stuff. Affected areas are of course the Ufopaedia, some vehicle art, and most of the dossiers. I tried to keep the art consistent throughout, and match whatever personality/Ufopaedia entry I changed. There might have been changes to X-com files since I made the mod (it's a couple of months old now), so there might be some new untouched art added that I have not changed.

Ufopaedia examples:

Spoiler:





Dossier examples:

Spoiler:


Vehicle examples:

Spoiler:


Subcultures examples:

Spoiler:

You can download the mod here!
Back up download!
------------------------------------

How to install:

Put the files in:

C:\ ... Documents \ OpenXcom \ mods

And activate the mod from the mod menu in-game.



Good luck commander!

Edit:
Some spelling and words missing.
« Last Edit: March 17, 2021, 11:16:14 pm by Helmet_Hair »

Offline Juku121

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Re: [submod]X-com Files Alternative Art
« Reply #1 on: February 22, 2021, 01:32:29 pm »
*De-lurks*

Wow, that's some very impressive work right there!

Maybe not everything gels with the intended atmosphere of XCF, since you seem to favour a more 'hardcore military' style rather than... what the mod currently is. ::) But still, the amount of quality stuff here is astounding.

I just lost a few hours integrating the pictures into my personal XCF collection, so 'grats, mission accomplished. Pushes me towards continuing my onetime XCF fork, but when I look all at the work involved... :'(

*Re-lurks*

Offline Helmet_Hair

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Re: [submod]X-com Files Alternative Art
« Reply #2 on: February 22, 2021, 02:50:50 pm »
Thanks!

I get what you are saying. I tried to find as much agent stuff I could, but then X-com turns into a military operation eventually, and most agents I would think comes from a military background. At least they do in my head 8)

Offline Solarius Scorch

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Re: [submod]X-com Files Alternative Art
« Reply #3 on: February 22, 2021, 04:00:13 pm »
Finding the right pics is indeed a very difficult and time consuming part of modding (although very fun).

Would you object if some of these were ported to the main mod? With due credits, of course. (If you say no, no hard feelings!)

Offline Helmet_Hair

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Re: [submod]X-com Files Alternative Art
« Reply #4 on: February 22, 2021, 04:46:44 pm »
Finding the right pics is indeed a very difficult and time consuming part of modding (although very fun).

Would you object if some of these were ported to the main mod? With due credits, of course. (If you say no, no hard feelings!)

I don't mind, and thanks for the mod.

Offline Solarius Scorch

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Re: [submod]X-com Files Alternative Art
« Reply #5 on: February 22, 2021, 04:50:36 pm »
I don't mind, and thanks for the mod.

Great, thanks! I'll do that at some point.

Offline Bananas_Akimbo

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Re: [submod]X-com Files Alternative Art
« Reply #6 on: February 23, 2021, 06:13:19 am »
One of my main problems with big mods such as XCF is the lack of a consistent, unified artstyle, so I welcome any large-scale undertaking to create new graphics.

I've only looked at the example pictures of your submod and I really like the dossiers and vehicles. Very consistent looking. The other ones are okay but there's more room for improvement.
On the other hand everything has less of that old X-COM feeling. I will probably try your mod, once I get around to continue playing (someday).


Offline Helmet_Hair

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Re: [submod]X-com Files Alternative Art
« Reply #7 on: February 23, 2021, 08:55:53 am »
Yeah, best would be if I could draw yourself, but alas. It's hard to find consistency, if you mix between real life pictures and fantasy art... I thought a mix would be most fun since X-com to me have always felt a bit larger than life/Sci-Fi cartoony, but still kinda grounded. Anyway, I made the pack to mostly get rid of the blatant anime stuff. I just couldn't play the mod with the anime stuff popping up, and obvious references to other games - like having Booker DeWitt representing shotguns. No offense to Solarius :)

Offline Finnik

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Re: [submod]X-com Files Alternative Art
« Reply #8 on: February 23, 2021, 07:28:38 pm »
I would say it would be better if would not be converting to vanilla pedia palette, but converted using CPAL

Offline Solarius Scorch

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Re: [submod]X-com Files Alternative Art
« Reply #9 on: February 25, 2021, 12:56:17 pm »
I thought a mix would be most fun since X-com to me have always felt a bit larger than life/Sci-Fi cartoony, but still kinda grounded.

Yep, this.

Anyway, I made the pack to mostly get rid of the blatant anime stuff. I just couldn't play the mod with the anime stuff popping up, and obvious references to other games - like having Booker DeWitt representing shotguns. No offense to Solarius :)

None taken :) Though the only blatant anime pic I can recall is the outdated weapons article (I generally avoided animu like fire), so I'm not sure what you mean.

I would say it would be better if would not be converting to vanilla pedia palette, but converted using CPAL

Yes, in 95% of cases.

Offline Helmet_Hair

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Re: [submod]X-com Files Alternative Art
« Reply #10 on: February 25, 2021, 10:21:40 pm »


None taken :) Though the only blatant anime pic I can recall is the outdated weapons article (I generally avoided animu like fire), so I'm not sure what you mean.

I think it was mostly that one that triggered me  ;)

But from what I remember it was one in society/groups too.

Offline Samael

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Re: [submod]X-com Files Alternative Art
« Reply #11 on: March 11, 2021, 01:18:51 pm »
The link doesn't seem to work for me - is tinyupload down at the moment?

Offline Helmet_Hair

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Re: [submod]X-com Files Alternative Art
« Reply #12 on: March 17, 2021, 11:10:09 pm »
Hmmm, seems so. How annoying.

Added a backup download!
« Last Edit: March 17, 2021, 11:17:26 pm by Helmet_Hair »

Offline Samael

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Re: [submod]X-com Files Alternative Art
« Reply #13 on: March 18, 2021, 04:09:06 pm »
Cheers!