Author Topic: Decrease wait time between turn wait by hyperboosting A.I movement and etc.  (Read 1077 times)

Offline LobsterKing

  • Sergeant
  • **
  • Posts: 14
    • View Profile
Hey not sure if this is falls into a feature request or question category. Sometimes in a battlescape game, the A.I can take up to 4 mins to finished up their turn in a large map. Is there a feature or method to make the A.I in completing their final unit placement or turns instantly? Without or by completely skipping the need to watch the movements of enemy A.I units?

Offline Meridian

  • Global Moderator
  • Commander
  • ***
  • Posts: 7729
    • View Profile
AI needs the time to calculate each step same way as xcom units.

You can speed up hidden movement by:
- making normal size maps
- using standard vision range
- deploying a reasonable number of aliens

Offline LobsterKing

  • Sergeant
  • **
  • Posts: 14
    • View Profile
Thanks for the reply. I am playing mods mostly made by others.  Last question on this, could one speed up the calculation time of the A.I? In the old days, computers have Turbo button. Xcom was made 20 years ago, surely the A.I can be push to Super speed in some ways? Like the calculation cycle have sudden speed burst during movement turns.

Offline Meridian

  • Global Moderator
  • Commander
  • ***
  • Posts: 7729
    • View Profile
Hidden movement runs on maximum speed.

What takes you 4 minutes today, would take over an hour 25 years ago.

Offline LobsterKing

  • Sergeant
  • **
  • Posts: 14
    • View Profile
Thank you.