Author Topic: [Documentation] Buttons/Links for extended functionality  (Read 2297 times)

Online Meridian

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[Documentation] Buttons/Links for extended functionality
« on: March 06, 2021, 11:58:53 am »
Hi everyone,

on desktops, all this functionality is available via hotkeys.

on mobile platforms (Android, iOS), this was available only via additional software (forced on-screen keyboards).

Since OXCE v7.0, the most frequently used stuff is available also via buttons.
The buttons can be enabled via Options > Advanced > Extended links.
The option is enabled by default on mobile platforms.

There is also a hidden option in options.cfg (`oxceFatFingerLinks`), which can be used to switch between long+thin buttons and short+thick buttons.
On mobile platforms, short+thick buttons are enabled by default.

Modders can change the battlescape and inventory button graphics using sprites called `oxceLinks` (32x16) and `oxceLinksInv` (23x22).

The inventory links are fully available in the base, partially available before the mission (briefing), and not available during the mission.

For debug purposes, the battlescape link `Multi-level View` can be replaced by links to activate debug mode and a link to kill all aliens (requires `debug: true` in options.cfg).
« Last Edit: March 06, 2021, 12:01:18 pm by Meridian »