Hmm, never thought I would see such a statement anywhere.
I personally find xcom1 clearly superior to apoc in basically every aspect.
Can you give 2 or 3 examples of what is better in apoc compared to xcom1 in your opinion? I just can't think of anything (not joking).
In terms of systems/mechanics (whatever you want to call them) the game is afaik exceptionally more advanced than UFOEU. They did an unbelievable job at bringing forward the formula in basically every aspect.
If we want to talk about examples:
- "reaction evasion" mechanic, bullets have speed and enemies can get out of the trajectory of bullets if they're reactive-fast enough.
- Prone stance, walking/running/crawling.
- Scientists are present during base defense and must be evacuated or protected.
- Structures collapse if supporting parts are destroyed.
- Several alien items you research offer new tactical options rather than being overpowered versions of the human ones (personal teleporter, boomeroid, entropy launcher, cloack, shield)
- The air combat is just plain better, and it looks great; I guess this could be a matter of taste, since they're so different, but the gigantic expansion it underwent is undeniable (in all aspect: graphics, sounds, stats, vehicles, craftweapons, interface).
- The geoscape is significantly more developed too, mechanically.
That said, I do prefer UFOEU too; but as explained above there are several aspects in which Apoc is clearly (to me at least) superior to UFOEU.