Author Topic: [Solved] Battlescape saves don't work (yaml-cpp issue)  (Read 7993 times)

Online Yankes

  • Commander
  • *****
  • Posts: 3210
    • View Profile
Re: Bugs (?) with my saved games
« Reply #30 on: December 05, 2020, 03:08:27 am »
Good to hear you managed to fix it, I was excepting that something outside of yaml-cpp break it but it look that version you had was simply broken.

Offline cptMikky

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: Bugs (?) with my saved games
« Reply #31 on: August 30, 2021, 12:59:44 am »
I have probably the exact same issue - binTiles doesn't work while "old" save loads well.

Linux, yaml-cpp both v0.7.0 from packages and freshly compiled from master, various OXCE versions including latest `oxce-plus` branch (c59419b4914d350131f4c947392baff11b3ccbc6), v7.0 commit and a few random commits in between.

Tried Yankes' patch: (github)/cptMikky/OpenXcom/commit/09aab335576996930a4e914de11cd8ba25492a78

It works but only with saves created with that patch - old saves still don't load correctly, see attachments:

t1.sav - created by an unpatched build directly after loading Yankes' hacked save
t2.sav - created by patched build from the hacked save

t1 doesn't load correctly but t2 does.

I'm not yet 100 % convinced this is a yaml-cpp issue but if it is, we should maybe try to describe the bug and post it upstream.

OT: why are github issues disabled for OXCE?