small update on milestone 5:
- functional: XCom Craft placement (done)
- functional: Ufo placement (todo)
- functional: Battlescape starts when landing skyranger at a crash site (todo)
- technical: Move MCD struct to TerrainObject class (in progress)
- technical: review variable names to see they all correspond the conventions
(conventions: a map origin is on the left side, X-axis runs to bottom right, Y-axis runs to upper right, Z-axis represents the layers, a distance on the X-axis is called width, a distance on the Y-axis is called length, a distance on the Z-axis is called height ) (in progress)
- technical: big code review so this patch can be integrated for the first time in the openxcom SVN repository (in progress)
Expecting patch somewhere this week...